RUSTalyzer is where Rust players go to compare servers, plan around wipes, and pick where to drop in next. Put your brand in front of an engaged, gaming-savvy audience at the exact moment they are deciding.
Most of this traffic is organic - 26k+ monthly visits come from Google search alone, growing 20% month over month.
Traffic has been growing fast. We expect double-digit month-over-month gains to continue through the next force-wipe cycles, and inventory will not stretch to match it forever.
Visitors come to RUSTalyzer to choose a server, not to read entertainment content. They are filtering, comparing, and clicking through to join.
A large slice of the audience is planning around fresh wipes and reset timing. Sponsorships sit next to the moment they pick a wipe to join.
Solo, duo/trio, PvE, vanilla, modded, aim training, build, region, gather rate. You can target the player type that fits your server best.
Each package owns a different moment in the player's journey. Beta pricing is held while we lock in the first cohort of sponsors.

Premium ad slot inside the server discovery grid.

Own the wipe-planning surface.

Match a specific Rust player segment.
The audience is global, and most of the clicks land in the high-attention zone of the result grid. Sponsor placements are positioned exactly where players are already looking.
Visitors from across Europe, North America, Asia-Pacific, and RU/CIS. This is not a single-market site - your campaign is seen wherever Rust is played seriously.
The two highest-spending advertising regions make up the majority of our traffic.
Roughly 60% of result clicks happen in the top 3, and around 90% in the top 10. Boost ad cards are placed inside the high-attention zone - not buried below the fold.
Visitors compare, filter, dig in.
This is decision-stage traffic, not passive scrolling.
A meaningful slice ends up actually joining a server.
Boost ad cards live where users are already looking.