Rust Build Servers

Rust building servers with unlimited resources, instant crafting, and powerful tools to perfect your base designs before implementing them on main servers.

RustReborn.gg EU
Bedwars | AimTrain | Creative | Arena | FFA

EU / GB
7
1216 pts
Players
1566 / 2000
7D AVG
1014
30D AVG
1222
 
 
Tu
 
Th
Fr
 
 
 
Tu
 
 
Fr
 
2 days ago
in 3 days
Fri 12:00 AMTue 5:30 AM
x1
Gather Rate
-
Group Limit
6000
Map Size
138 %
Pop Density
3 days ±1
wipe cycle
73 %
wipe regularity
2171
wipe players
-
half-life
-
stays active

Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|

EU / RU
174
652 pts
Players
319 / 320
7D AVG
112
30D AVG
106
 
 
 
 
Th
Fr
 
 
 
 
 
 
Fr
 
a day ago
in 6 days
Fri 11:54 AMFri 12:00 PM
x5
Gather Rate
-
Group Limit
4000
Map Size
34 %
Pop Density
6 days ±3
wipe cycle
64 %
wipe regularity
256
wipe players
4 days
half-life
71 %
stays active
Rusticated.com

[AU] Rusticated.com
Creative Sandbox | Build | Never Wipes

NA / CA
249
587 pts
Players
54 / 150
7D AVG
52
30D AVG
59
Su
 
Tu
We
Th
Fr
 
Su
 
Tu
 
Th
Fr
 
a day ago
in a day
Fri 1:04 PMSun 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size
-
Pop Density
2 days ±1
wipe cycle
81 %
wipe regularity
108
wipe players
2 days
half-life
129 %
stays active
Rusticated.com

[EU] Rusticated.com
Creative | Bedwars | CREATIVE 4.0 OUT NOW

EU / GB
334
541 pts
Players
198 / 300
7D AVG
133
30D AVG
142
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
3 hours ago
in 21 hours
Sat 12:00 PMSun 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size
649 %
Pop Density
1 days
wipe cycle
100 %
wipe regularity
263
wipe players
-
half-life
-
stays active
Rusticated.com

Rusticated.com
Creative | Bedwars | CREATIVE 4.0 OUT NOW!

NA / US
338
540 pts
Players
141 / 300
7D AVG
133
30D AVG
153
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
 
a day ago
in 21 hours
Fri 12:00 PMSun 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size
644 %
Pop Density
1 days
wipe cycle
100 %
wipe regularity
199
wipe players
-
half-life
-
stays active

Классика x3 для НОВИЧКОВ |Loot+|BigBoyRust|

EU / RU
340
539 pts
Players
69 / 200
7D AVG
63
30D AVG
71
 
Mo
 
 
Th
 
 
 
Mo
 
 
 
 
 
5 days ago
in 2 days
Mon 11:49 AMMon 12:00 PM
x3
Gather Rate
-
Group Limit
4000
Map Size
19 %
Pop Density
6 days ±2
wipe cycle
75 %
wipe regularity
169
wipe players
9.8 days
half-life
175 %
stays active

[EU] Builders Sanctuary 3.0 | Creative | Build | Aimtrain | Min

EU / GB
379
521 pts
Players
91 / 999
7D AVG
74
30D AVG
45
 
Mo
 
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
2 hours ago
in 19 days
Sat 12:52 PMThu 7:00 PM
x1
Gather Rate
-
Group Limit
3000
Map Size
40 %
Pop Density
0 days
wipe cycle
82 %
wipe regularity
152
wipe players
-
half-life
-
stays active

[RU] RUST ROOM BUILD 2.0 by GJ #2 | CREATIVE & SANDBOX

EU / RU
430
502 pts
Players
135 / 150
7D AVG
85
30D AVG
90
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
 
We
Th
Fr
Sa
14 hours ago
in 19 days
Sat 1:03 AMThu 7:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size
12 %
Pop Density
1 days
wipe cycle
87 %
wipe regularity
150
wipe players
-
half-life
-
stays active

[EU] RUST ROOM BUILD 2.0 by GJ #1 | CREATIVE & SANDBOX

EU / FR
483
481 pts
Players
149 / 150
7D AVG
83
30D AVG
87
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
14 hours ago
in 3 days
Sat 1:03 AMWed 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size
11 %
Pop Density
1 days
wipe cycle
86 %
wipe regularity
150
wipe players
-
half-life
-
stays active

[RU] RUST ROOM BUILD 2.0 by GJ #1 | CREATIVE & SANDBOX

EU / RU
501
472 pts
Players
139 / 150
7D AVG
84
30D AVG
95
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
14 hours ago
in 19 days
Sat 1:04 AMThu 7:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size
11 %
Pop Density
1 days
wipe cycle
89 %
wipe regularity
150
wipe players
-
half-life
-
stays active

Intoxicated EU Sandbox
Creative | Build | Noclip

EU / FR
528
463 pts
Players
79 / 150
7D AVG
45
30D AVG
37
 
 
 
 
 
Fr
 
 
 
 
 
 
 
 
8 days ago
in 19 days
Fri 11:25 PMThu 7:00 PM
x1
Gather Rate
-
Group Limit
5650
Map Size
7 %
Pop Density
31 days ±4
wipe cycle
87 %
wipe regularity
134
wipe players
1 days
half-life
3 %
stays active

[EU] Training Grounds THE WAR - AimTrain I 1V1 I Combat Arenas

EU / GB
551
452 pts
Players
131 / 210
7D AVG
62
30D AVG
74
Su
Mo
Tu
We
Th
Fr
 
Su
Mo
Tu
We
Th
Fr
Sa
12 hours ago
in 19 days
Sat 3:02 AMThu 7:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size
8 %
Pop Density
1 days
wipe cycle
100 %
wipe regularity
166
wipe players
-
half-life
-
stays active

[RU] RUST ROOM BUILD 2.0 by GJ #4 | CREATIVE & SANDBOX

EU / RU
576
443 pts
Players
122 / 130
7D AVG
67
30D AVG
71
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
14 hours ago
in 10 hours
Sat 1:02 AMSun 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size
9 %
Pop Density
1 days
wipe cycle
88 %
wipe regularity
148
wipe players
-
half-life
-
stays active

[US] RUST ROOM BUILD 2.0 by GJ #2 | CREATIVE & SANDBOX

NA / US
578
443 pts
Players
63 / 65
7D AVG
50
30D AVG
49
Su
 
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
14 hours ago
in 10 hours
Sat 1:05 AMSun 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size
7 %
Pop Density
1 days
wipe cycle
90 %
wipe regularity
88
wipe players
2 days
half-life
250 %
stays active

[RU] RUST ROOM BUILD 2.0 by GJ #3 | CREATIVE & SANDBOX

EU / RU
602
435 pts
Players
132 / 150
7D AVG
70
30D AVG
82
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
14 hours ago
in 19 days
Sat 1:03 AMThu 7:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size
10 %
Pop Density
1 days
wipe cycle
90 %
wipe regularity
145
wipe players
-
half-life
-
stays active

[RU] RUST ROOM BUILD 2.0 by GJ #8 | CREATIVE & SANDBOX

EU / RU
630
426 pts
Players
106 / 125
7D AVG
64
30D AVG
58
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
14 hours ago
in 19 days
Sat 1:03 AMThu 7:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size
9 %
Pop Density
1 days
wipe cycle
90 %
wipe regularity
122
wipe players
-
half-life
-
stays active

RustReborn.gg US
Bedwars | AimTrain | Creative | Arena | FFA

NA / US
659
416 pts
Players
30 / 50
7D AVG
47
30D AVG
57
 
 
Tu
 
Th
Fr
 
 
 
Tu
 
 
Fr
 
2 days ago
in 2 days
Fri 12:00 AMMon 12:30 PM
x1
Gather Rate
-
Group Limit
6000
Map Size
6 %
Pop Density
3 days ±1
wipe cycle
73 %
wipe regularity
199
wipe players
1 days
half-life
36 %
stays active

[RU] RUST ROOM BUILD 2.0 by GJ #7 | CREATIVE & SANDBOX

EU / RU
682
411 pts
Players
92 / 100
7D AVG
59
30D AVG
60
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
14 hours ago
in 19 days
Sat 1:03 AMThu 7:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size
8 %
Pop Density
1 days
wipe cycle
89 %
wipe regularity
128
wipe players
-
half-life
-
stays active

[RU] RUST ROOM BUILD 2.0 by GJ #6 | CREATIVE & SANDBOX

EU / RU
697
407 pts
Players
72 / 80
7D AVG
47
30D AVG
43
Su
Mo
 
 
Th
Fr
 
 
Mo
 
We
 
Fr
Sa
14 hours ago
in 19 days
Sat 12:54 AMThu 7:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size
6 %
Pop Density
1 days ±1
wipe cycle
72 %
wipe regularity
125
wipe players
2.5 days
half-life
279 %
stays active

MAINLOOT • BUILD • CREATIVE

NA / US
694
407 pts
Players
60 / 300
7D AVG
63
30D AVG
47
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
8 hours ago
in 16 hours
Sat 7:01 AMSun 7:00 AM
x1
Gather Rate
-
Group Limit
5000
Map Size
12 %
Pop Density
1 days
wipe cycle
87 %
wipe regularity
103
wipe players
-
half-life
-
stays active
This Is The End.No more servers to show here.

Build servers are where Rust architects go to design their evil lairs without the inconvenience of actually farming 300k stone or getting headshot while placing that crucial wall.

These specialized servers provide unlimited resources, instant crafting, and various quality-of-life commands that let you focus entirely on construction. Want to test if that bunker design actually works? Spawn an instant raid to check. Need to see if your electrical circuit will function correctly? Wire it up without crafting a single component. Curious if 8 rockets will get through your honeycomb? Spawn them and find out.

Perfect for planning bases before committing resources on your main server, learning the often confusing building mechanics, or just satisfying your inner Minecraft creative mode desires without the constant fear of losing everything to a clan with too much boom and not enough sense. Just beware - the perfect base you design with unlimited resources might require half the stone on the map to actually build in a real wipe.

What commands and tools should a good build server offer?

The best build servers provide a comprehensive toolkit that eliminates tedium while preserving core building mechanics. Essential commands include spawn (for instant resources/items), noclip (flying through structures for inspection), copy/paste (duplicating sections), and undo/redo functionality. Quality servers offer raid simulation tools that spawn explosives or raiders to test defense effectiveness. Building-specific tools like auto-upgrade (instantly changing building grade), symmetry tools (mirroring designs), or stability visualization help create more efficient designs. Entity management commands for easy deletion, selection, and modification save time and frustration. Advanced servers include plugin-based features like precise rotation, custom terrain generation, and blueprint saving/loading to store designs for later use. Look for servers with intuitive GUI interfaces rather than complex command strings, clear documentation of available tools, and responsive admins who add features based on builder feedback.

The most valuable build servers balance powerful tools with maintaining enough vanilla mechanics that designs remain viable when transferred to main servers.

How can I test if my build server designs will actually work on main servers?

Testing transferability requires systematic verification of several crucial factors. First, check stability thoroughly - build servers sometimes have modified stability settings that don't match vanilla. Test structural integrity by removing support pieces to ensure your design doesn't collapse unexpectedly on main servers. Verify build privilege ranges by creating external TCs at realistic distances. Test raid paths by simulating attacks from multiple angles using the same explosive counts available on your main server. Consider upkeep costs carefully - calculate total resource requirements and daily upkeep to ensure your design is sustainable. Check for building exploits or techniques that might be allowed on build servers but patched on vanilla. The most thorough approach involves building a scaled-down version on a test vanilla server before committing to the full design on your main. Remember that build servers eliminate the human factor - a design that looks raid-proof on paper might have obvious weaknesses when actual raiders with limited resources make decisions about the most efficient paths.

The best designs balance theoretical strength with practical considerations like build time, resource efficiency, and functionality for daily use.

What are common mistakes people make when using build servers?

The unlimited resources of build servers often lead to common pitfalls that create problems when transferring designs to main servers. The most prevalent mistake is over-engineering - creating bases so massive or complex they're impossible to farm for or maintain in a realistic wipe timeline. Many builders focus exclusively on raid cost while neglecting functionality - creating bases that are technically strong but miserable to actually use, with convoluted entrances or poor layout flow. Ignoring upkeep costs is another critical error - that impressive compound might require your entire clan farming non-stop just to maintain it. Some rely on building techniques that require perfect timing or exploits that may be patched at any moment. Multi-TC designs often fail to account for the difficulty of setting up external cupboards under pressure on live servers. Perhaps most importantly, many builders test their designs against ideal raid paths rather than how actual players with limited resources might approach them.

The best build server users create designs with implementation plans in mind - staging construction phases, prioritizing critical defensive elements first, and considering how the base will function during construction, not just when completed. Remember that a simple base you actually build always beats an elaborate design that never leaves the build server.