Rust Build Servers

Rust building servers with unlimited resources, instant crafting, and powerful tools to perfect your base designs before implementing them on main servers.

RustReborn.gg EU
Bedwars | AimTrain | Creative | Arena | FFA

EU / GB
1
4986 pts
Players
1391 / 2000
7D AVG
905
30D AVG
1099
 
Tu
 
 
Fr
Sa
 
Mo
Tu
 
 
Fr
 
 
2 days ago
Fri 4:30 AM
in 2 days
Tue 4:30 AM
x1
Gather Rate
-
Group Limit
6000
Map Size
Rusticated.com

[EU] Rusticated.com
Creative | Bedwars | Build | Sandbox

EU / GB
50
770 pts
Players
182 / 300
7D AVG
137
30D AVG
165
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
 
a day ago
Sat 12:00 PM
in a day
Mon 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size
Rusticated.com

Rusticated.com
Creative | Bedwars | Build | Sandbox

NA / US
52
765 pts
Players
95 / 100
7D AVG
121
30D AVG
130
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
 
a day ago
Sat 12:00 PM
in a day
Mon 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size

UKN.GG - EU Sandbox
Creative | Build | Noclip

EU / GB
212
384 pts
Players
162 / 200
7D AVG
96
30D AVG
111
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
9 hours ago
Sun 4:02 AM
in 15 hours
Mon 4:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size

[NA] Builder's Sanctuary Main | Creative | Sandbox

NA / CA
216
379 pts
Players
41 / 125
7D AVG
58
30D AVG
69
 
 
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
10 hours ago
Sun 2:52 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[EU] Builder's Sanctuary Main | Creative | Sandbox

EU / DE
224
373 pts
Players
122 / 125
7D AVG
62
30D AVG
73
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
9 hours ago
Sun 3:54 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[RU] RUST ROOM BUILD by GJ #4 | CREATIVE & SANDBOX

EU / RU
244
346 pts
Players
134 / 150
7D AVG
86
30D AVG
87
 
 
 
 
Fr
 
 
 
 
 
 
 
 
 
9 days ago
Fri 1:03 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size

[RU] RUST ROOM BUILD by GJ #1 | CREATIVE & SANDBOX

EU / RU
285
315 pts
Players
150 / 150
7D AVG
79
30D AVG
91
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
12 hours ago
Sun 1:07 AM
in 12 hours
Mon 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

UKN.GG - US Sandbox
Creative | Build | Noclip

NA / US
289
312 pts
Players
50 / 200
7D AVG
75
30D AVG
85
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
3 hours ago
Sun 10:02 AM
in 21 hours
Mon 10:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size

[RU] RUST ROOM BUILD by GJ #2 | CREATIVE & SANDBOX

EU / RU
341
276 pts
Players
133 / 140
7D AVG
74
30D AVG
79
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
12 hours ago
Sun 1:02 AM
in 12 hours
Mon 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

[EU] Builder's Sanctuary Medium | Creative | Sandbox

EU / DE
355
271 pts
Players
88 / 100
7D AVG
44
30D AVG
55
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
2 hours ago
Sun 11:04 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[NA] Builder's Sanctuary Medium | Creative | Sandbox

NA / CA
361
268 pts
Players
34 / 100
7D AVG
41
30D AVG
47
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
8 hours ago
Sun 4:41 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器

AS / CN
373
257 pts
Players
71 / 123
7D AVG
60
30D AVG
60
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 9:28 PM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4800
Map Size

[RU] RUST ROOM BUILD by GJ #3 | CREATIVE & SANDBOX

EU / RU
433
224 pts
Players
112 / 120
7D AVG
61
30D AVG
65
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
12 hours ago
Sun 1:02 AM
in 12 hours
Mon 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size
Rusticated.com

Rusticated.com AU Sandbox - Creative | Build | Never Wipes

OC / AU
480
205 pts
Players
49 / 100
7D AVG
47
30D AVG
51
 
Tu
 
Th
 
 
 
Mo
 
We
 
 
Sa
 
a day ago
Sat 7:04 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size

[EU] RUST ROOM BUILD by GJ #1 | CREATIVE & SANDBOX

EU / FR
593
169 pts
Players
74 / 80
7D AVG
44
30D AVG
54
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
12 hours ago
Sun 1:02 AM
in 12 hours
Mon 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

Raichu Staging
F1 Spawn | Noclip | DLC Unlocked

EU / LT
609
164 pts
Players
8 / 175
7D AVG
3
30D AVG
4
 
 
 
 
 
 
 
 
 
 
 
 
 
 
17 days ago
Thu 8:36 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size

AvengersRust X1000000 MAX5|Copter|Kit|Home|Skin

EU / RU
730
149 pts
Players
61 / 175
7D AVG
36
30D AVG
44
 
 
 
Th
 
 
 
 
 
 
Th
 
 
 
3 days ago
Thu 11:51 AM
in 18 days
Thu 6:00 PM
x1000000
Gather Rate
max 5
Group Limit
3250
Map Size

Классика х5 для НОВИЧКОВ |Loot+|BigBoyRust|

EU / RU
756
145 pts
Players
75 / 200
7D AVG
36
30D AVG
39
 
 
 
 
Fr
 
 
 
 
 
 
Fr
 
 
2 days ago
Fri 11:59 AM
in 5 days
Fri 12:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size

UKN.GG - US Sandbox II
Creative | Build | Noclip

NA / US
754
145 pts
Players
21 / 200
7D AVG
36
30D AVG
40
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
4 hours ago
Sun 9:04 AM
in 20 hours
Mon 9:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size
This Is The End.No more servers to show here.

Build servers are where Rust architects go to design their evil lairs without the inconvenience of actually farming 300k stone or getting headshot while placing that crucial wall.

These specialized servers provide unlimited resources, instant crafting, and various quality-of-life commands that let you focus entirely on construction. Want to test if that bunker design actually works? Spawn an instant raid to check. Need to see if your electrical circuit will function correctly? Wire it up without crafting a single component. Curious if 8 rockets will get through your honeycomb? Spawn them and find out.

Perfect for planning bases before committing resources on your main server, learning the often confusing building mechanics, or just satisfying your inner Minecraft creative mode desires without the constant fear of losing everything to a clan with too much boom and not enough sense. Just beware - the perfect base you design with unlimited resources might require half the stone on the map to actually build in a real wipe.

What commands and tools should a good build server offer?

The best build servers provide a comprehensive toolkit that eliminates tedium while preserving core building mechanics. Essential commands include spawn (for instant resources/items), noclip (flying through structures for inspection), copy/paste (duplicating sections), and undo/redo functionality. Quality servers offer raid simulation tools that spawn explosives or raiders to test defense effectiveness. Building-specific tools like auto-upgrade (instantly changing building grade), symmetry tools (mirroring designs), or stability visualization help create more efficient designs. Entity management commands for easy deletion, selection, and modification save time and frustration. Advanced servers include plugin-based features like precise rotation, custom terrain generation, and blueprint saving/loading to store designs for later use. Look for servers with intuitive GUI interfaces rather than complex command strings, clear documentation of available tools, and responsive admins who add features based on builder feedback.

The most valuable build servers balance powerful tools with maintaining enough vanilla mechanics that designs remain viable when transferred to main servers.

How can I test if my build server designs will actually work on main servers?

Testing transferability requires systematic verification of several crucial factors. First, check stability thoroughly - build servers sometimes have modified stability settings that don't match vanilla. Test structural integrity by removing support pieces to ensure your design doesn't collapse unexpectedly on main servers. Verify build privilege ranges by creating external TCs at realistic distances. Test raid paths by simulating attacks from multiple angles using the same explosive counts available on your main server. Consider upkeep costs carefully - calculate total resource requirements and daily upkeep to ensure your design is sustainable. Check for building exploits or techniques that might be allowed on build servers but patched on vanilla. The most thorough approach involves building a scaled-down version on a test vanilla server before committing to the full design on your main. Remember that build servers eliminate the human factor - a design that looks raid-proof on paper might have obvious weaknesses when actual raiders with limited resources make decisions about the most efficient paths.

The best designs balance theoretical strength with practical considerations like build time, resource efficiency, and functionality for daily use.

What are common mistakes people make when using build servers?

The unlimited resources of build servers often lead to common pitfalls that create problems when transferring designs to main servers. The most prevalent mistake is over-engineering - creating bases so massive or complex they're impossible to farm for or maintain in a realistic wipe timeline. Many builders focus exclusively on raid cost while neglecting functionality - creating bases that are technically strong but miserable to actually use, with convoluted entrances or poor layout flow. Ignoring upkeep costs is another critical error - that impressive compound might require your entire clan farming non-stop just to maintain it. Some rely on building techniques that require perfect timing or exploits that may be patched at any moment. Multi-TC designs often fail to account for the difficulty of setting up external cupboards under pressure on live servers. Perhaps most importantly, many builders test their designs against ideal raid paths rather than how actual players with limited resources might approach them.

The best build server users create designs with implementation plans in mind - staging construction phases, prioritizing critical defensive elements first, and considering how the base will function during construction, not just when completed. Remember that a simple base you actually build always beats an elaborate design that never leaves the build server.