Rust Build Servers

Rust building servers with unlimited resources, instant crafting, and powerful tools to perfect your base designs before implementing them on main servers.

RustReborn.gg EU
Bedwars | AimTrain | Creative | Arena | FFA

EU / GB
1
4605 pts
Players
469 / 500
7D AVG
917
30D AVG
1037
 
 
Mo
 
 
 
Fr
 
 
 
Tu
 
 
Fr
an hour ago
Fri 4:30 AM
in 4 days
Tue 4:30 AM
x1
Gather Rate
-
Group Limit
6000
Map Size
Rusticated.com

Rusticated.com
Creative | Bedwars | Build | Sandbox

NA / US
27
845 pts
Players
132 / 300
7D AVG
131
30D AVG
135
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
 
18 hours ago
Thu 12:00 PM
in 6 hours
Fri 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size
Rusticated.com

[EU] Rusticated.com
Creative | Bedwars | Build | Sandbox

EU / GB
35
783 pts
Players
85 / 300
7D AVG
143
30D AVG
161
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
 
18 hours ago
Thu 12:00 PM
in 6 hours
Fri 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size

[NA] Builder's Sanctuary Main | Creative | Sandbox

NA / CA
109
463 pts
Players
58 / 125
7D AVG
73
30D AVG
68
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
 
10 hours ago
Thu 8:10 PM
in 7 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

UKN.GG - US Sandbox
Creative | Build | Noclip

NA / US
164
370 pts
Players
115 / 200
7D AVG
86
30D AVG
88
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
 
20 hours ago
Thu 10:02 AM
in 4 hours
Fri 10:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size

UKN.GG - EU Sandbox
Creative | Build | Noclip

EU / GB
182
343 pts
Players
35 / 200
7D AVG
96
30D AVG
110
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
2 hours ago
Fri 4:05 AM
in a day
Sat 4:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size

[EU] Builder's Sanctuary Main | Creative | Sandbox

EU / DE
192
333 pts
Players
33 / 125
7D AVG
64
30D AVG
70
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
 
9 hours ago
Thu 9:02 PM
in 7 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[RU] RUST ROOM BUILD by GJ #1 | CREATIVE & SANDBOX

EU / RU
267
281 pts
Players
75 / 100
7D AVG
78
30D AVG
88
Sa
Su
Mo
Tu
We
Th
Fr
 
Su
Mo
 
We
 
Fr
5 hours ago
Fri 1:06 AM
in 19 hours
Sat 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

[RU] RUST ROOM BUILD by GJ #4 | CREATIVE & SANDBOX

EU / RU
278
276 pts
Players
69 / 100
7D AVG
78
30D AVG
88
 
 
 
 
 
 
 
 
 
 
 
 
 
 
21 days ago
Fri 1:03 AM
in 7 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size

[EU] Builder's Sanctuary Medium | Creative | Sandbox

EU / DE
295
263 pts
Players
20 / 100
7D AVG
50
30D AVG
54
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
 
12 hours ago
Thu 5:26 PM
in 7 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[RU] RUST ROOM BUILD by GJ #2 | CREATIVE & SANDBOX

EU / RU
329
239 pts
Players
46 / 100
7D AVG
68
30D AVG
76
Sa
Su
Mo
Tu
We
Th
Fr
 
Su
Mo
Tu
We
Th
Fr
5 hours ago
Fri 1:02 AM
in 19 hours
Sat 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

[NA] Builder's Sanctuary Medium | Creative | Sandbox

NA / CA
360
222 pts
Players
46 / 100
7D AVG
52
30D AVG
51
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
 
12 hours ago
Thu 6:09 PM
in 7 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器

AS / CN
365
218 pts
Players
70 / 123
7D AVG
55
30D AVG
58
 
 
 
 
 
 
 
 
 
 
 
 
 
 
21 days ago
Thu 9:28 PM
in 7 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4800
Map Size
Rusticated.com

Rusticated.com AU Sandbox - Creative | Build | Never Wipes

OC / AU
417
202 pts
Players
63 / 100
7D AVG
48
30D AVG
48
Sa
 
 
Tu
 
Th
 
 
Su
 
Tu
 
 
Fr
3 hours ago
Fri 3:18 AM
in 7 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[RU] RUST ROOM BUILD by GJ #3 | CREATIVE & SANDBOX

EU / RU
445
188 pts
Players
40 / 50
7D AVG
53
30D AVG
66
Sa
Su
Mo
Tu
We
Th
Fr
 
Su
Mo
Tu
We
Th
Fr
5 hours ago
Fri 1:03 AM
in 19 hours
Sat 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

UKN.GG - US Sandbox II
Creative | Build | Noclip

NA / US
472
179 pts
Players
39 / 200
7D AVG
41
30D AVG
43
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
 
21 hours ago
Thu 9:03 AM
in 3 hours
Fri 9:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size

[EU] RUST ROOM BUILD by GJ #1 | CREATIVE & SANDBOX

EU / FR
527
164 pts
Players
23 / 75
7D AVG
49
30D AVG
51
Sa
Su
Mo
Tu
We
Th
Fr
 
 
Mo
Tu
We
Th
Fr
5 hours ago
Fri 1:02 AM
in 19 hours
Sat 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

Raichu Staging
F1 Spawn | Noclip | DLC Unlocked

EU / LT
532
163 pts
Players
2 / 175
7D AVG
3
30D AVG
4
 
 
 
 
 
 
 
 
 
 
 
 
Th
 
20 hours ago
Thu 9:28 AM
in 7 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size

UKN.GG - EU Sandbox II
Creative | Build | Noclip

EU / GB
777
134 pts
Players
15 / 200
7D AVG
37
30D AVG
44
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
2 hours ago
Fri 4:03 AM
in 7 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
8000
Map Size
Alliant Games

ALLIANT - DEV
WHITELISTED

NA / US
825
130 pts
Players
0 / 20
7D AVG
1
30D AVG
1
 
Su
 
 
 
 
 
 
 
 
 
 
 
 
11 days ago
Sun 6:43 PM
in 3 days
Sun 7:00 PM
x1
Gather Rate
-
Group Limit
4096
Map Size
This Is The End.No more servers to show here.

Build servers are where Rust architects go to design their evil lairs without the inconvenience of actually farming 300k stone or getting headshot while placing that crucial wall.

These specialized servers provide unlimited resources, instant crafting, and various quality-of-life commands that let you focus entirely on construction. Want to test if that bunker design actually works? Spawn an instant raid to check. Need to see if your electrical circuit will function correctly? Wire it up without crafting a single component. Curious if 8 rockets will get through your honeycomb? Spawn them and find out.

Perfect for planning bases before committing resources on your main server, learning the often confusing building mechanics, or just satisfying your inner Minecraft creative mode desires without the constant fear of losing everything to a clan with too much boom and not enough sense. Just beware - the perfect base you design with unlimited resources might require half the stone on the map to actually build in a real wipe.

What commands and tools should a good build server offer?

The best build servers provide a comprehensive toolkit that eliminates tedium while preserving core building mechanics. Essential commands include spawn (for instant resources/items), noclip (flying through structures for inspection), copy/paste (duplicating sections), and undo/redo functionality. Quality servers offer raid simulation tools that spawn explosives or raiders to test defense effectiveness. Building-specific tools like auto-upgrade (instantly changing building grade), symmetry tools (mirroring designs), or stability visualization help create more efficient designs. Entity management commands for easy deletion, selection, and modification save time and frustration. Advanced servers include plugin-based features like precise rotation, custom terrain generation, and blueprint saving/loading to store designs for later use. Look for servers with intuitive GUI interfaces rather than complex command strings, clear documentation of available tools, and responsive admins who add features based on builder feedback.

The most valuable build servers balance powerful tools with maintaining enough vanilla mechanics that designs remain viable when transferred to main servers.

How can I test if my build server designs will actually work on main servers?

Testing transferability requires systematic verification of several crucial factors. First, check stability thoroughly - build servers sometimes have modified stability settings that don't match vanilla. Test structural integrity by removing support pieces to ensure your design doesn't collapse unexpectedly on main servers. Verify build privilege ranges by creating external TCs at realistic distances. Test raid paths by simulating attacks from multiple angles using the same explosive counts available on your main server. Consider upkeep costs carefully - calculate total resource requirements and daily upkeep to ensure your design is sustainable. Check for building exploits or techniques that might be allowed on build servers but patched on vanilla. The most thorough approach involves building a scaled-down version on a test vanilla server before committing to the full design on your main. Remember that build servers eliminate the human factor - a design that looks raid-proof on paper might have obvious weaknesses when actual raiders with limited resources make decisions about the most efficient paths.

The best designs balance theoretical strength with practical considerations like build time, resource efficiency, and functionality for daily use.

What are common mistakes people make when using build servers?

The unlimited resources of build servers often lead to common pitfalls that create problems when transferring designs to main servers. The most prevalent mistake is over-engineering - creating bases so massive or complex they're impossible to farm for or maintain in a realistic wipe timeline. Many builders focus exclusively on raid cost while neglecting functionality - creating bases that are technically strong but miserable to actually use, with convoluted entrances or poor layout flow. Ignoring upkeep costs is another critical error - that impressive compound might require your entire clan farming non-stop just to maintain it. Some rely on building techniques that require perfect timing or exploits that may be patched at any moment. Multi-TC designs often fail to account for the difficulty of setting up external cupboards under pressure on live servers. Perhaps most importantly, many builders test their designs against ideal raid paths rather than how actual players with limited resources might approach them.

The best build server users create designs with implementation plans in mind - staging construction phases, prioritizing critical defensive elements first, and considering how the base will function during construction, not just when completed. Remember that a simple base you actually build always beats an elaborate design that never leaves the build server.