Rust Build Servers

Rust building servers with unlimited resources, instant crafting, and powerful tools to perfect your base designs before implementing them on main servers.

RustReborn.gg EU
Bedwars | AimTrain | Creative | Arena | FFA

EU / GB
1
1292 pts
Players
1952 / 2500
7D AVG
1233
30D AVG
1298
 
Tu
We
 
Fr
 
 
 
Tu
 
 
Fr
 
 
3 days ago
Fri 12:00 AM
in 2 days
Tue 5:30 AM
x1
Gather Rate
-
Group Limit
6000
Map Size
Rusticated.com

Rusticated.com
Creative | Bedwars | CREATIVE 4.0 OUT NOW!

NA / US
9
836 pts
Players
141 / 300
7D AVG
163
30D AVG
147
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
 
a day ago
Sat 12:00 PM
wiping now
Sun 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size
Rusticated.com

[EU] Rusticated.com
Creative | Bedwars | CREATIVE 4.0 OUT NOW

EU / GB
16
758 pts
Players
251 / 300
7D AVG
130
30D AVG
127
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
25 minutes ago
Sun 12:00 PM
just wiped
Sun 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size
Rusticated.com

[AU] Rusticated.com
Creative Sandbox | Build | Never Wipes

NA / CA
69
606 pts
Players
65 / 150
7D AVG
63
30D AVG
60
Mo
 
We
Th
 
Sa
Su
 
Tu
 
Th
 
Sa
 
a day ago
Sat 4:25 AM
in 4 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[NA] Builder's Sanctuary Main | Creative | Sandbox

NA / CA
70
606 pts
Players
12 / 125
7D AVG
51
30D AVG
44
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
4 hours ago
Sun 8:05 AM
in 4 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|

EU / RU
119
546 pts
Players
270 / 300
7D AVG
98
30D AVG
111
 
 
 
 
Fr
 
 
 
 
 
 
Fr
 
 
2 days ago
Fri 11:57 AM
in 4 days
Thu 7:00 PM
x5
Gather Rate
-
Group Limit
4000
Map Size

Классика x3 для НОВИЧКОВ |Loot+|BigBoyRust|

EU / RU
197
500 pts
Players
73 / 200
7D AVG
73
30D AVG
79
Mo
 
 
 
 
 
 
Mo
 
 
 
 
 
 
6 days ago
Mon 11:55 AM
in a day
Mon 12:00 PM
x3
Gather Rate
-
Group Limit
4000
Map Size

UKN.GG - EU Sandbox
Creative | Build | Noclip

EU / GB
236
476 pts
Players
161 / 200
7D AVG
116
30D AVG
111
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
7 hours ago
Sun 4:58 AM
in 17 hours
Mon 5:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size

[RU] RUST ROOM BUILD 2.0 by GJ #2 | CREATIVE & SANDBOX

EU / RU
265
461 pts
Players
150 / 150
Queue
15
7D AVG
93
30D AVG
96
Mo
 
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
11 hours ago
Sun 1:07 AM
in 13 hours
Mon 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

UKN.GG - US Sandbox
Creative | Build | Noclip

NA / US
266
461 pts
Players
53 / 200
7D AVG
83
30D AVG
74
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
an hour ago
Sun 10:58 AM
in a day
Mon 11:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size

[NA] Builder's Sanctuary Medium | Creative | Sandbox

NA / CA
274
458 pts
Players
24 / 100
7D AVG
28
30D AVG
26
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
 
14 hours ago
Sat 10:02 PM
in 4 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[RU] RUST ROOM BUILD 2.0 by GJ #1 | CREATIVE & SANDBOX

EU / RU
322
441 pts
Players
150 / 150
Queue
8
7D AVG
91
30D AVG
96
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
11 hours ago
Sun 1:07 AM
in 4 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size

[EU] RUST ROOM BUILD 2.0 by GJ #1 | CREATIVE & SANDBOX

EU / FR
332
438 pts
Players
150 / 150
Queue
11
7D AVG
86
30D AVG
91
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
9 hours ago
Sun 3:00 AM
in 13 hours
Mon 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

[US] RUST ROOM BUILD 2.0 by GJ #1 | CREATIVE & SANDBOX

NA / US
354
431 pts
Players
79 / 85
7D AVG
47
30D AVG
49
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
11 hours ago
Sun 1:05 AM
in 13 hours
Mon 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

[US] RUST ROOM BUILD 2.0 by GJ #2 | CREATIVE & SANDBOX

NA / US
375
423 pts
Players
65 / 75
7D AVG
46
30D AVG
49
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
11 hours ago
Sun 1:01 AM
in 13 hours
Mon 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

[RU] RUST ROOM BUILD 2.0 by GJ #4 | CREATIVE & SANDBOX

EU / RU
411
410 pts
Players
144 / 150
7D AVG
68
30D AVG
73
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
11 hours ago
Sun 1:03 AM
in 13 hours
Mon 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

RustReborn.gg US
Bedwars | AimTrain | Creative | Arena | FFA

NA / US
417
409 pts
Players
74 / 150
7D AVG
58
30D AVG
61
 
Tu
 
 
Fr
 
 
 
Tu
 
 
Fr
 
 
3 days ago
Fri 12:00 AM
in a day
Mon 12:30 PM
x1
Gather Rate
-
Group Limit
6000
Map Size

KoalaKopters
Minicopter / Helicopter Training|Arena|Dogfight

NA / US
418
408 pts
Players
60 / 100
7D AVG
50
30D AVG
50
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Thu 7:20 PM
in 4 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4000
Map Size

Intoxicated EU Sandbox
Creative | Build | Noclip

EU / FR
430
403 pts
Players
51 / 150
7D AVG
32
30D AVG
32
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Thu 8:07 PM
in 4 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
5650
Map Size

[RU] RUST ROOM BUILD 2.0 by GJ #5 | CREATIVE & SANDBOX

EU / RU
441
400 pts
Players
116 / 130
7D AVG
58
30D AVG
49
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
9 hours ago
Sun 3:03 AM
in 13 hours
Mon 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size
This Is The End.No more servers to show here.

Build servers are where Rust architects go to design their evil lairs without the inconvenience of actually farming 300k stone or getting headshot while placing that crucial wall.

These specialized servers provide unlimited resources, instant crafting, and various quality-of-life commands that let you focus entirely on construction. Want to test if that bunker design actually works? Spawn an instant raid to check. Need to see if your electrical circuit will function correctly? Wire it up without crafting a single component. Curious if 8 rockets will get through your honeycomb? Spawn them and find out.

Perfect for planning bases before committing resources on your main server, learning the often confusing building mechanics, or just satisfying your inner Minecraft creative mode desires without the constant fear of losing everything to a clan with too much boom and not enough sense. Just beware - the perfect base you design with unlimited resources might require half the stone on the map to actually build in a real wipe.

What commands and tools should a good build server offer?

The best build servers provide a comprehensive toolkit that eliminates tedium while preserving core building mechanics. Essential commands include spawn (for instant resources/items), noclip (flying through structures for inspection), copy/paste (duplicating sections), and undo/redo functionality. Quality servers offer raid simulation tools that spawn explosives or raiders to test defense effectiveness. Building-specific tools like auto-upgrade (instantly changing building grade), symmetry tools (mirroring designs), or stability visualization help create more efficient designs. Entity management commands for easy deletion, selection, and modification save time and frustration. Advanced servers include plugin-based features like precise rotation, custom terrain generation, and blueprint saving/loading to store designs for later use. Look for servers with intuitive GUI interfaces rather than complex command strings, clear documentation of available tools, and responsive admins who add features based on builder feedback.

The most valuable build servers balance powerful tools with maintaining enough vanilla mechanics that designs remain viable when transferred to main servers.

How can I test if my build server designs will actually work on main servers?

Testing transferability requires systematic verification of several crucial factors. First, check stability thoroughly - build servers sometimes have modified stability settings that don't match vanilla. Test structural integrity by removing support pieces to ensure your design doesn't collapse unexpectedly on main servers. Verify build privilege ranges by creating external TCs at realistic distances. Test raid paths by simulating attacks from multiple angles using the same explosive counts available on your main server. Consider upkeep costs carefully - calculate total resource requirements and daily upkeep to ensure your design is sustainable. Check for building exploits or techniques that might be allowed on build servers but patched on vanilla. The most thorough approach involves building a scaled-down version on a test vanilla server before committing to the full design on your main. Remember that build servers eliminate the human factor - a design that looks raid-proof on paper might have obvious weaknesses when actual raiders with limited resources make decisions about the most efficient paths.

The best designs balance theoretical strength with practical considerations like build time, resource efficiency, and functionality for daily use.

What are common mistakes people make when using build servers?

The unlimited resources of build servers often lead to common pitfalls that create problems when transferring designs to main servers. The most prevalent mistake is over-engineering - creating bases so massive or complex they're impossible to farm for or maintain in a realistic wipe timeline. Many builders focus exclusively on raid cost while neglecting functionality - creating bases that are technically strong but miserable to actually use, with convoluted entrances or poor layout flow. Ignoring upkeep costs is another critical error - that impressive compound might require your entire clan farming non-stop just to maintain it. Some rely on building techniques that require perfect timing or exploits that may be patched at any moment. Multi-TC designs often fail to account for the difficulty of setting up external cupboards under pressure on live servers. Perhaps most importantly, many builders test their designs against ideal raid paths rather than how actual players with limited resources might approach them.

The best build server users create designs with implementation plans in mind - staging construction phases, prioritizing critical defensive elements first, and considering how the base will function during construction, not just when completed. Remember that a simple base you actually build always beats an elaborate design that never leaves the build server.