Rust Build Servers

Rust building servers with unlimited resources, instant crafting, and powerful tools to perfect your base designs before implementing them on main servers.

RustReborn.gg EU
Bedwars | AimTrain | Creative | Arena | FFA

EU / GB
1
6125 pts
Players
672 / 700
7D AVG
1089
30D AVG
1028
 
Fr
 
 
 
Tu
 
 
Fr
 
 
 
Tu
 
a day ago
Tue 4:30 AM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size
Rusticated.com

[EU] Rusticated.com
Creative | Bedwars | Build | Sandbox

EU / GB
17
1009 pts
Players
96 / 300
7D AVG
178
30D AVG
163
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
 
15 hours ago
Tue 12:00 PM
in 9 hours
Wed 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size
Rusticated.com

Rusticated.com
Creative | Bedwars | Build | Sandbox

NA / US
20
951 pts
Players
231 / 300
7D AVG
149
30D AVG
136
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
 
15 hours ago
Tue 12:00 PM
in 9 hours
Wed 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size

[NA] Builder's Sanctuary Main | Creative | Sandbox

NA / CA
92
518 pts
Players
115 / 125
7D AVG
83
30D AVG
70
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
 
7 hours ago
Tue 7:44 PM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

UKN.GG - US Sandbox
Creative | Build | Noclip

NA / US
118
438 pts
Players
130 / 200
7D AVG
106
30D AVG
90
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
 
17 hours ago
Tue 10:02 AM
in 7 hours
Wed 10:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size

[EU] Builder's Sanctuary Main | Creative | Sandbox

EU / DE
119
436 pts
Players
43 / 125
7D AVG
77
30D AVG
71
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
 
8 hours ago
Tue 6:37 PM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size

UKN.GG - EU Sandbox
Creative | Build | Noclip

EU / GB
132
417 pts
Players
51 / 200
7D AVG
118
30D AVG
110
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
 
a day ago
Tue 4:02 AM
in an hour
Wed 4:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size

[NA] Builder's Sanctuary Medium | Creative | Sandbox

NA / CA
141
401 pts
Players
91 / 100
7D AVG
65
30D AVG
53
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
 
10 hours ago
Tue 5:10 PM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[EU] Builder's Sanctuary Medium | Creative | Sandbox

EU / DE
205
327 pts
Players
35 / 100
7D AVG
59
30D AVG
54
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
 
9 hours ago
Tue 6:05 PM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[RU] RUST ROOM BUILD by GJ #4 | CREATIVE & SANDBOX

EU / RU
224
303 pts
Players
40 / 100
7D AVG
94
30D AVG
90
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Fri 1:03 AM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size

[RU] RUST ROOM BUILD by GJ #2 | CREATIVE & SANDBOX

EU / RU
296
247 pts
Players
19 / 100
7D AVG
79
30D AVG
76
Th
Fr
 
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
2 hours ago
Wed 1:02 AM
in a day
Thu 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

[RU] RUST ROOM BUILD by GJ #1 | CREATIVE & SANDBOX

EU / RU
306
242 pts
Players
35 / 100
7D AVG
77
30D AVG
85
Th
Fr
 
Su
Mo
 
We
 
Fr
Sa
Su
Mo
Tu
We
2 hours ago
Wed 1:06 AM
in a day
Thu 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

UKN.GG - EU Sandbox II
Creative | Build | Noclip

EU / GB
320
234 pts
Players
10 / 200
7D AVG
43
30D AVG
44
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
an hour ago
Wed 1:49 AM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
8000
Map Size
Rusticated.com

Rusticated.com AU Sandbox - Creative | Build | Never Wipes

OC / AU
352
220 pts
Players
81 / 100
7D AVG
52
30D AVG
48
Th
 
 
Su
 
Tu
 
 
Fr
 
Su
 
Tu
 
a day ago
Tue 1:34 AM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size

[RU] RUST ROOM BUILD by GJ #3 | CREATIVE & SANDBOX

EU / RU
362
214 pts
Players
26 / 50
7D AVG
68
30D AVG
66
Th
Fr
 
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
2 hours ago
Wed 1:04 AM
in a day
Thu 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

UKN.GG - US Sandbox II
Creative | Build | Noclip

NA / US
365
212 pts
Players
82 / 200
7D AVG
50
30D AVG
43
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
 
18 hours ago
Tue 9:03 AM
in 6 hours
Wed 9:00 AM
x1
Gather Rate
-
Group Limit
8000
Map Size

[EU] RUST ROOM BUILD by GJ #1 | CREATIVE & SANDBOX

EU / FR
421
193 pts
Players
22 / 75
7D AVG
60
30D AVG
53
Th
Fr
 
 
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
2 hours ago
Wed 1:03 AM
in a day
Thu 1:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器

AS / CN
435
187 pts
Players
43 / 123
7D AVG
57
30D AVG
58
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Thu 9:28 PM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4800
Map Size

Raichu Staging
F1 Spawn | Noclip | DLC Unlocked

EU / LT
470
177 pts
Players
5 / 175
7D AVG
7
30D AVG
5
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 9:28 AM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size

Intoxicated US Sandbox
Creative | Build | Noclip

NA / US
576
157 pts
Players
80 / 150
7D AVG
39
30D AVG
31
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Thu 8:27 PM
in 2 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
5650
Map Size
This Is The End.No more servers to show here.

Build servers are where Rust architects go to design their evil lairs without the inconvenience of actually farming 300k stone or getting headshot while placing that crucial wall.

These specialized servers provide unlimited resources, instant crafting, and various quality-of-life commands that let you focus entirely on construction. Want to test if that bunker design actually works? Spawn an instant raid to check. Need to see if your electrical circuit will function correctly? Wire it up without crafting a single component. Curious if 8 rockets will get through your honeycomb? Spawn them and find out.

Perfect for planning bases before committing resources on your main server, learning the often confusing building mechanics, or just satisfying your inner Minecraft creative mode desires without the constant fear of losing everything to a clan with too much boom and not enough sense. Just beware - the perfect base you design with unlimited resources might require half the stone on the map to actually build in a real wipe.

What commands and tools should a good build server offer?

The best build servers provide a comprehensive toolkit that eliminates tedium while preserving core building mechanics. Essential commands include spawn (for instant resources/items), noclip (flying through structures for inspection), copy/paste (duplicating sections), and undo/redo functionality. Quality servers offer raid simulation tools that spawn explosives or raiders to test defense effectiveness. Building-specific tools like auto-upgrade (instantly changing building grade), symmetry tools (mirroring designs), or stability visualization help create more efficient designs. Entity management commands for easy deletion, selection, and modification save time and frustration. Advanced servers include plugin-based features like precise rotation, custom terrain generation, and blueprint saving/loading to store designs for later use. Look for servers with intuitive GUI interfaces rather than complex command strings, clear documentation of available tools, and responsive admins who add features based on builder feedback.

The most valuable build servers balance powerful tools with maintaining enough vanilla mechanics that designs remain viable when transferred to main servers.

How can I test if my build server designs will actually work on main servers?

Testing transferability requires systematic verification of several crucial factors. First, check stability thoroughly - build servers sometimes have modified stability settings that don't match vanilla. Test structural integrity by removing support pieces to ensure your design doesn't collapse unexpectedly on main servers. Verify build privilege ranges by creating external TCs at realistic distances. Test raid paths by simulating attacks from multiple angles using the same explosive counts available on your main server. Consider upkeep costs carefully - calculate total resource requirements and daily upkeep to ensure your design is sustainable. Check for building exploits or techniques that might be allowed on build servers but patched on vanilla. The most thorough approach involves building a scaled-down version on a test vanilla server before committing to the full design on your main. Remember that build servers eliminate the human factor - a design that looks raid-proof on paper might have obvious weaknesses when actual raiders with limited resources make decisions about the most efficient paths.

The best designs balance theoretical strength with practical considerations like build time, resource efficiency, and functionality for daily use.

What are common mistakes people make when using build servers?

The unlimited resources of build servers often lead to common pitfalls that create problems when transferring designs to main servers. The most prevalent mistake is over-engineering - creating bases so massive or complex they're impossible to farm for or maintain in a realistic wipe timeline. Many builders focus exclusively on raid cost while neglecting functionality - creating bases that are technically strong but miserable to actually use, with convoluted entrances or poor layout flow. Ignoring upkeep costs is another critical error - that impressive compound might require your entire clan farming non-stop just to maintain it. Some rely on building techniques that require perfect timing or exploits that may be patched at any moment. Multi-TC designs often fail to account for the difficulty of setting up external cupboards under pressure on live servers. Perhaps most importantly, many builders test their designs against ideal raid paths rather than how actual players with limited resources might approach them.

The best build server users create designs with implementation plans in mind - staging construction phases, prioritizing critical defensive elements first, and considering how the base will function during construction, not just when completed. Remember that a simple base you actually build always beats an elaborate design that never leaves the build server.