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Server Wipe Quality Metrics

Finding a great Rust server just got easier. We now track detailed Wipe Quality Metrics for every server, giving you deep insights into how active, stable, and player-friendly a server really is.

butabi
butabi
27 Apr 2025 // Data & Metrics
Rust Server Wipe Quality Metrics

Rust servers live and die by their wipes.

At Rustalyzer, we track the last 6 recorded wipes for each server (if at least 3 are available) to calculate wipe quality metrics.

This gives players deep insights into server health, stability, and player loyalty - beyond just raw player numbers.

πŸ•‘ "Wipe Cycle"

How many days usually pass between wipes, and how consistent that timing is.

  • How to Read It:
    • Weekly servers (β‰ˆ7 days cycle): Deviations of Β±1–2 days are ok, but thursday wipers (force wipe day) should be more close to zero deviation.
    • Twice-a-week servers (β‰ˆ3–4 days cycle): Expect a deviation of Β±1–2 days.
    • Monthly servers (β‰ˆ30 days cycle): Deviations of Β±7–8 days are still good, because many monthly servers intentionally wipe 7–10 days early to stay fresh.
  • What Can Skew It:
    • Manual wipes triggered outside of schedule.
    • Force wipes (every first thursday of the month)

πŸ“ˆ "Wipe Regularity"

How regular and predictable the wipe cycle is, based on timing consistency, expressed as a percentage.

  • How to Read It:
    • 80–100%: Very stable - players can trust the schedule.
    • <30%: Unstable wipe behavior, may confuse or annoy players.
  • Important:
    • Some fluctuation is normal and expected, especially on non-weekly wipe servers.
    • A small number of wipes (minimum 3 required, ideally 6) means slightly more volatile results until enough history is built.
  • What Can Skew It:
    • Servers that have recently changed wipe policies.
    • Low number of wipes recorded (small sample size).

πŸ§β€β™‚οΈ "Wipe Players"

Average peak concurrent players on the day of the wipe, across the last 6 wipes.

  • How to Read It:
    • 100+ players: Very popular server.
    • 30–100 players: Solid and healthy.
    • <30 players: Struggles to attract players after wipes.
  • Notes:
    • There’s no upper limit - more players is always better, or is it?
  • What Can Skew It:
    • Wipes during unusual times
    • New servers that haven't built a playerbase yet

πŸ§ͺ "Half-Life"

The average number of days after a wipe it takes for the server's population to fall below 50% of its peak.

  • How to Read It:
    • Depends on wipe cycle:
      • For twice-a-week wipers, 2–4 days is excellent.
      • For monthly servers, you'd expect 7–15 days.
  • Important:
    • You must always consider the wipe frequency when judging Half-Life. That’s why we also calculate "Stays Active" to put this into proper relation.
  • What Can Skew It:
    • Servers with unpredictable or chaotic wipe schedules.
    • Servers where wipes aren't clearly communicated.

πŸ”— "Stays Active"

Measures how long players stay active compared to the server's wipe rhythm, expressed as a percentage (but can surpass 100%).

  • How to Read It:
    • 80–100%: Very healthy - players stay almost the whole cycle.
    • >100%: Players even outstay the wipe, amazing loyalty (or skewed results).
    • <50%: Players drop off long before the next wipe.
  • Example:
    • A server wiping every 7 days with a 5-day Half-Life would have a ~70% Stays Active.
  • What Can Skew It:
    • Servers with unpredictable or chaotic wipe schedules.
    • Force wipes shortening the expected life cycle.

πŸ“‹ Important Notes

  • Metrics are based on the last 6 wipes (if at least 3 exist).
  • Servers newer than 14 days are excluded
  • New servers need time to build up accurate stats - especially those on longer wipe cycles (e.g., monthly servers).
  • Force wipes by Facepunch (first Thursday monthly) can naturally impact cycles and deviations.

βœ… Quick Summary: What's Good?

MetricGood Indicators
Wipe Players100+ players
Half-Life2–4 days (fast cycle servers) / 10+ days (monthly)
Stays Active> 50%
Wipe CycleConsistent with wipe type (Β±1–2 days weekly, Β±7–8 days monthly)
Wipe Stability> 60%