PVE Rust Servers

Prefer survival over combat? These PvE Rust servers remove player-versus-player combat, letting you focus on base-building, resource gathering, and cooperative gameplay without the threat of raids.

Hex

Hex US PVE Monthly 1X
BiWeekly 5X | Skills | Jetpack | Zombie

NA / US
23255
693 pts
Players
88 / 100
7D AVG
110
30D AVG
89
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:50 PM
in 22 days
Thu 6:00 PM
x1
Gather Rate
max 8
Group Limit
2250
Map Size
Hex

Hex EU PVE Monthly 1X
BiWeekly 5X | Skills | Jetpack | Zombie

EU / NL
23282
594 pts
Players
87 / 100
7D AVG
96
30D AVG
81
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:50 PM
in 22 days
Thu 6:00 PM
x1
Gather Rate
max 8
Group Limit
2250
Map Size
Rusty Spoon

Rusty Spoon US PVE 5x
[Events|Raid|Quests|Zombies|SkillTree]

NA / US
23330
479 pts
Players
73 / 150
7D AVG
88
30D AVG
73
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:53 PM
in 21 hours
Thu 7:00 PM
x5
Gather Rate
max 8
Group Limit
5000
Map Size

[PvE] Relic
No Killing | No Raiding | No Decay | Noob Friendl

EU / GB
23439
332 pts
Players
87 / 300
7D AVG
87
30D AVG
69
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:16 PM
in 22 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size
Hex

Hex AU 5x PVE
Skills | Jetpack | Quests | Raid Bases

OC / AU
23442
328 pts
Players
16 / 100
7D AVG
48
30D AVG
40
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 7:02 PM
in 8 days
Thu 6:00 PM
x5
Gather Rate
max 8
Group Limit
5250
Map Size
Rusty Spoon

Rusty Spoon EU PVE 5x[Events|Raids|Quests|Zombies|SkillTree]

23447
324 pts
Players
65 / 150
7D AVG
54
30D AVG
51
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:53 PM
in a day
Thu 9:00 PM
x5
Gather Rate
max 8
Group Limit
5000
Map Size
Start Your Own Rust Server!

We recommend Pine Hosting because of their reliable service and awesome support. Spin up a server in minutes and start your own community!

[US] Brits 2x PvE #1
Custom Weapons | Raidable Bases

NA / US
23498
284 pts
Players
50 / 90
7D AVG
57
30D AVG
58
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:01 PM
in 8 days
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
5500
Map Size

[EU] Brits 2x PvE #1
Custom Weapons | Raidable Bases

EU / NL
23522
269 pts
Players
63 / 90
7D AVG
63
30D AVG
60
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:09 PM
in 8 days
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
5500
Map Size
Deutscher Ritter Platz

[GER|PvE]Deutscher Ritter Platz | DE | Skills | Events | mgcdrp

EU / DE
23524
267 pts
Players
23 / 100
7D AVG
36
30D AVG
33
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 5:48 PM
in 22 days
Thu 5:00 PM
x1
Gather Rate
max 24
Group Limit
4700
Map Size
Luffy Gaming Network

Luffy Rust Texas USA
10xPvE|NoBP|Kits|Skins|Backpacks|Purge N

NA / US
23537
255 pts
Players
31 / 75
7D AVG
31
30D AVG
26
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 5:46 PM
in 5 days
Mon 6:00 PM
x10
Gather Rate
max 8
Group Limit
4500
Map Size

[坚果PVE]宗门师徒/天关挑战/合成强化/自动挂机

AS / CN
23558
238 pts
Players
52 / 100
7D AVG
47
30D AVG
49
 
 
 
 
 
 
 
 
Fr
 
 
 
 
 
6 days ago
Fri 1:26 AM
in 22 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4000
Map Size

RustAria#4 [Мирный / PVE / SKINDROPS]

EU / RU
23611
218 pts
Players
39 / 150
7D AVG
57
30D AVG
51
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:21 PM
in 2 days
Fri 1:00 PM
x1
Gather Rate
-
Group Limit
4000
Map Size

【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器

AS / CN
23615
216 pts
Players
15 / 123
7D AVG
54
30D AVG
48
 
 
 
 
 
 
 
 
Fr
 
 
 
 
 
6 days ago
Fri 1:25 AM
in 22 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4800
Map Size

[US] Brits 2x PvE #2
Custom Weapons | Raidable Bases

NA / US
23624
213 pts
Players
32 / 90
7D AVG
41
30D AVG
40
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:02 PM
in 8 days
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
5500
Map Size

Northnet US 3x PVE
Free VIP | Bosses | Events | Modded

NA / US
23661
198 pts
Players
18 / 100
7D AVG
18
30D AVG
14
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 5:45 PM
in 8 days
Thu 6:00 PM
x2
Gather Rate
max 12
Group Limit
4500
Map Size

Pleasant Valley Hybrid PVE/PVP Zones | Zombies | Events

NA / US
23697
188 pts
Players
55 / 150
7D AVG
52
30D AVG
39
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 5:43 PM
in 20 hours
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size

[EU] Brits 2x PvE #2
Custom Weapons | Raidable Bases

EU / NL
23723
179 pts
Players
39 / 90
7D AVG
41
30D AVG
39
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:03 PM
in 8 days
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
5500
Map Size
BRUTAL RUST

BRUTAL RUST
PVE | EVENTS-ZOMBIES-BUILDING | MONTHLY

EU / DE
23724
178 pts
Players
22 / 100
7D AVG
17
30D AVG
17
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 5:54 PM
in 22 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4000
Map Size

[US] Brits 2x PvE #3
Custom Weapons | Raidable Bases

NA / US
23764
168 pts
Players
15 / 90
7D AVG
30
30D AVG
32
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:01 PM
in 8 days
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
5500
Map Size

CREED PVE | 1000X
NO BP | KITS | SHOP | THURSDAYS

NA / US
23766
167 pts
Players
4 / 100
7D AVG
4
30D AVG
4
Th
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 10:05 PM
in 16 hours
Thu 2:00 PM
x1000
Gather Rate
-
Group Limit
4000
Map Size
This Is The End.No more servers to show here.

PvE servers are where you go when you're tired of getting headshot by some kid with 10,000 hours while you're just trying to farm some damn wood.

These servers disable player-vs-player damage, letting you focus on building ridiculous bases, exploring monuments without paranoia, and actually enjoying the survival aspects of Rust without constantly respawning at your sleeping bag.

The threats shift from sweaty roof campers to the game's AI challenges - helicopter, Bradley, scientists, and the occasional bear that decides your front porch looks delicious. PvE servers foster actual communities where people build shops, trading posts, and elaborate role-playing scenarios instead of just shooting each other on sight.

It's basically Rust with neighbors you wave to instead of ones you despise.

Is PvE Rust too easy compared to normal Rust?

PvE removes the most unpredictable threat (other players), but the best PvE servers compensate by ramping up other challenges. Many increase the difficulty and frequency of AI encounters, add custom events, or implement survival mechanics like thirst, temperature effects, or enhanced radiation. Some add unique PvE raid mechanics where NPCs or events can damage bases, maintaining the defensive aspect of Rust without the 3 AM offline raid. There's also still competition for resources, although it's less cutthroat. The experience is different rather than strictly easier - shifting from constant vigilance against players to more methodical challenges against the environment. For many, it's a welcome change that lets them experience aspects of Rust that get overshadowed by the constant PvP pressure.

What kind of players enjoy PvE Rust servers?

PvE servers attract diverse player types who enjoy Rust's mechanics but not necessarily the constant combat. Builders thrive, creating elaborate structures that would be raid magnets on normal servers. Creative types establish trading posts, towns, arenas, and community centers. New players use PvE to learn monuments, puzzles, and game mechanics without the frustration of constant deaths.

Players with limited gaming time appreciate being able to make progress without losing everything while offline. Even some PvP enthusiasts use PvE servers to test base designs or practice monument runs. Some players are simply tired of the toxicity that often accompanies PvP and prefer the more collaborative atmosphere. The common thread is valuing progress and creation over combat and destruction.

How do PvE servers handle raiding and base security?

PvE servers take various approaches to the raiding aspect of Rust. Most completely disable player raiding, making bases entirely secure from other players. Some implement controlled "raid windows" during specific times when raiding is enabled, giving both raiders and defenders fair warning. Others create PvP zones where normal Rust rules apply, while keeping most of the map peaceful. More creative servers implement NPC raids or events that can damage bases, maintaining the defense aspect without player aggression. Base decay typically remains active to prevent server clutter. The peaceful environment leads to more open, aesthetic base designs focusing on functionality and appearance rather than defense. Some servers add building restrictions to prevent griefing, like blocking others' access or creating eyesores. The approach to raiding is usually the key differentiator between different PvE server styles.