PVE Rust Servers

Prefer survival over combat? These PvE Rust servers remove player-versus-player combat, letting you focus on base-building, resource gathering, and cooperative gameplay without the threat of raids.

[US] Brits PvE Worlds
RUST MMORPG | Quests | 100% Custom Plug

NA / US
11
1636 pts
Players
149 / 2000
7D AVG
285
30D AVG
285
 
 
 
 
 
 
 
 
 
 
 
 
 
 
a month ago
Thu 8:30 PM
in 22 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size

[EU] Brits PvE Worlds
RUST MMORPG | Quests | 100% Custom Plug

EU / NL
26
1131 pts
Players
204 / 2000
7D AVG
224
30D AVG
224
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 7:00 PM
in 22 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size
Hex

Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet

NA / US
149
482 pts
Players
52 / 100
7D AVG
88
30D AVG
58
 
 
 
 
 
 
 
Th
 
 
 
 
Tu
 
16 hours ago
Tue 9:58 PM
in 22 days
Thu 7:00 PM
x1
Gather Rate
max 8
Group Limit
2250
Map Size
Rusty Spoon

Rusty Spoon US PVE 5x
[Events|Raid|Quests|Zombies|SkillTree]

NA / US
180
423 pts
Players
28 / 150
7D AVG
80
30D AVG
66
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 7:50 PM
in a day
Thu 8:00 PM
x5
Gather Rate
max 8
Group Limit
4096
Map Size
Hex

Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet

EU / NL
241
359 pts
Players
78 / 100
7D AVG
68
30D AVG
46
 
 
 
 
 
 
 
Th
 
 
 
 
 
We
11 hours ago
Wed 2:56 AM
in 22 days
Thu 7:00 PM
x1
Gather Rate
max 8
Group Limit
2250
Map Size
Hex

Hex AU 5x PVE
Skills | Jetpack | Quests | Custom Weapons

OC / AU
297
304 pts
Players
27 / 100
7D AVG
45
30D AVG
30
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 7:38 PM
in 8 days
Thu 7:00 PM
x5
Gather Rate
max 8
Group Limit
5250
Map Size

[PvE] Relic
No Killing | No Raiding | No Decay | Noob Friendl

EU / GB
373
260 pts
Players
48 / 300
7D AVG
80
30D AVG
55
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 7:36 PM
in 22 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size

[坚果PVE]宗门师徒/打怪升级/合成强化/召唤副本

AS / CN
386
252 pts
Players
81 / 100
7D AVG
65
30D AVG
51
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 9:59 PM
in a day
Thu 10:00 PM
x1
Gather Rate
-
Group Limit
4000
Map Size
Deutscher Ritter Platz

[GER|PvE]Deutscher Ritter Platz | Skills | Events | Raidable Ba

EU / DE
392
250 pts
Players
55 / 100
7D AVG
32
30D AVG
14
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 7:09 PM
in 22 days
Thu 6:00 PM
x1
Gather Rate
max 24
Group Limit
4096
Map Size

Japan Tokyo - Vanilla PvE|JP|Beginner

NA / US
413
235 pts
Players
100 / 100
Queue
8
7D AVG
68
30D AVG
50
 
 
 
 
 
 
 
 
Fr
 
 
 
 
 
5 days ago
Fri 8:26 AM
in 22 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size

TRAVELER PVE
[ДЛЯ НОВИЧКОВ] Wipe 05.12

EU / RU
424
229 pts
Players
90 / 100
7D AVG
98
30D AVG
98
 
 
 
 
 
 
 
 
Fr
 
 
 
 
 
5 days ago
Fri 10:54 AM
in 22 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size
Luffy Gaming Network

LuffyRust Texas USA
10xPvE|NoBP|Kits|Skins|Backpacks|Purge No

NA / US
472
211 pts
Players
7 / 75
7D AVG
18
30D AVG
16
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:45 PM
in 5 days
Mon 7:00 PM
x10
Gather Rate
max 8
Group Limit
4400
Map Size

Pleasant Valley Hybrid PVE/PVP Zones | Zombies | Events

NA / US
483
209 pts
Players
32 / 150
7D AVG
56
30D AVG
42
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:43 PM
in a day
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size

【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器

AS / CN
498
203 pts
Players
71 / 123
7D AVG
48
30D AVG
44
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 11:54 PM
in 22 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
3500
Map Size

INDUSTRIAL PVE 2X
[ BOSS / SKILL / NEW MODS ]

EU / PL
497
203 pts
Players
47 / 100
7D AVG
47
30D AVG
47
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
3 hours ago
Wed 10:47 AM
in 21 hours
Thu 11:00 AM
x2
Gather Rate
-
Group Limit
4500
Map Size

Rusty Spoon EU PVE 5x
[Events|Raid|Quests|Zombies|SkillTree]

EU / GB
511
200 pts
Players
60 / 150
7D AVG
59
30D AVG
64
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 7:50 PM
in 8 days
Thu 4:00 AM
x5
Gather Rate
-
Group Limit
4096
Map Size
RustChimera

USA RustChimera 2X
PVE|Skill|Zombie|Raidable Bases|Monthly

NA / US
530
194 pts
Players
8 / 60
7D AVG
14
30D AVG
8
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:53 PM
in 9 days
Fri 11:00 PM
x2
Gather Rate
-
Group Limit
3600
Map Size

[US] RustEZ Scourge PvE
Zombies | No Raiding | No Killing

NA / US
546
188 pts
Players
33 / 100
7D AVG
54
30D AVG
37
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 6:54 PM
in 22 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size

[US] Northnet 3x PVE
FREE VIP | Christmas Map | Events | Modd

NA / US
564
185 pts
Players
5 / 100
7D AVG
10
30D AVG
10
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 7:06 PM
in 8 days
Thu 7:00 PM
x3
Gather Rate
max 12
Group Limit
4000
Map Size

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

NA / US
581
181 pts
Players
24 / 200
7D AVG
51
30D AVG
35
 
 
 
 
 
 
 
Th
 
 
 
 
 
 
6 days ago
Thu 7:04 PM
in 22 days
Thu 7:00 PM
x1
Gather Rate
TRIO
Group Limit
5000
Map Size
This Is The End.No more servers to show here.

PvE servers are where you go when you're tired of getting headshot by some kid with 10,000 hours while you're just trying to farm some damn wood.

These servers disable player-vs-player damage, letting you focus on building ridiculous bases, exploring monuments without paranoia, and actually enjoying the survival aspects of Rust without constantly respawning at your sleeping bag.

The threats shift from sweaty roof campers to the game's AI challenges - helicopter, Bradley, scientists, and the occasional bear that decides your front porch looks delicious. PvE servers foster actual communities where people build shops, trading posts, and elaborate role-playing scenarios instead of just shooting each other on sight.

It's basically Rust with neighbors you wave to instead of ones you despise.

Is PvE Rust too easy compared to normal Rust?

PvE removes the most unpredictable threat (other players), but the best PvE servers compensate by ramping up other challenges. Many increase the difficulty and frequency of AI encounters, add custom events, or implement survival mechanics like thirst, temperature effects, or enhanced radiation. Some add unique PvE raid mechanics where NPCs or events can damage bases, maintaining the defensive aspect of Rust without the 3 AM offline raid. There's also still competition for resources, although it's less cutthroat. The experience is different rather than strictly easier - shifting from constant vigilance against players to more methodical challenges against the environment. For many, it's a welcome change that lets them experience aspects of Rust that get overshadowed by the constant PvP pressure.

What kind of players enjoy PvE Rust servers?

PvE servers attract diverse player types who enjoy Rust's mechanics but not necessarily the constant combat. Builders thrive, creating elaborate structures that would be raid magnets on normal servers. Creative types establish trading posts, towns, arenas, and community centers. New players use PvE to learn monuments, puzzles, and game mechanics without the frustration of constant deaths.

Players with limited gaming time appreciate being able to make progress without losing everything while offline. Even some PvP enthusiasts use PvE servers to test base designs or practice monument runs. Some players are simply tired of the toxicity that often accompanies PvP and prefer the more collaborative atmosphere. The common thread is valuing progress and creation over combat and destruction.

How do PvE servers handle raiding and base security?

PvE servers take various approaches to the raiding aspect of Rust. Most completely disable player raiding, making bases entirely secure from other players. Some implement controlled "raid windows" during specific times when raiding is enabled, giving both raiders and defenders fair warning. Others create PvP zones where normal Rust rules apply, while keeping most of the map peaceful. More creative servers implement NPC raids or events that can damage bases, maintaining the defense aspect without player aggression. Base decay typically remains active to prevent server clutter. The peaceful environment leads to more open, aesthetic base designs focusing on functionality and appearance rather than defense. Some servers add building restrictions to prevent griefing, like blocking others' access or creating eyesores. The approach to raiding is usually the key differentiator between different PvE server styles.