PVE Rust Servers

Prefer survival over combat? These PvE Rust servers remove player-versus-player combat, letting you focus on base-building, resource gathering, and cooperative gameplay without the threat of raids.

[US] Brits 2x PvE Worlds | RUST MMORPG | Custom Weapons

NA / US
18
1247 pts
Players
465 / 10000
7D AVG
469
30D AVG
317
Mo
Tu
 
Th
Fr
 
 
Mo
Tu
We
Th
Fr
 
 
a day ago
Fri 8:53 PM
in 12 days
Thu 7:00 PM
x2
Gather Rate
-
Group Limit
1000
Map Size

[EU] Brits 2x PvE Worlds | RUST MMORPG | Custom Weapons

AS / AE
20
1221 pts
Players
114 / 10000
7D AVG
289
30D AVG
253
Mo
 
 
Th
Fr
 
 
Mo
Tu
 
Th
Fr
Sa
 
16 hours ago
Sat 2:10 PM
in 12 days
Thu 7:00 PM
x2
Gather Rate
-
Group Limit
1000
Map Size
Hex

Hex US PVE Monthly 1X
BiWeekly 5X | Skills | Jetpack | Zombie

NA / US
93
573 pts
Players
90 / 100
7D AVG
71
30D AVG
82
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
9 days ago
Thu 6:09 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
max 8
Group Limit
2250
Map Size
Hex

Hex EU PVE Monthly 1X
BiWeekly 5X | Skills | Jetpack | Zombie

EU / NL
165
437 pts
Players
21 / 100
7D AVG
55
30D AVG
67
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
9 days ago
Thu 6:09 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
max 8
Group Limit
2250
Map Size

Japan Tokyo - Vanilla PvE|JP|Beginner

NA / US
173
419 pts
Players
74 / 100
7D AVG
47
30D AVG
61
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Fri 6:56 AM
in 12 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size
Rusty Spoon

Rusty Spoon EU PVE 5x[Events|Raids|Quests|Zombies|SkillTree]

EU / GB
189
403 pts
Players
2 / 150
7D AVG
48
30D AVG
47
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
9 days ago
Thu 8:55 PM
in 12 days
Thu 7:00 PM
x5
Gather Rate
max 8
Group Limit
4500
Map Size
Start Your Own Rust Server!

We recommend Pine Hosting because of their reliable service and awesome support. Spin up a server in minutes and start your own community!

Rusty Spoon

Rusty Spoon US PVE 5x
[Events|Raid|Quests|Zombies|SkillTree]

NA / US
192
399 pts
Players
49 / 150
7D AVG
51
30D AVG
56
 
 
 
Th
 
 
 
 
 
 
Th
 
 
 
9 days ago
Thu 8:55 PM
in 5 days
Thu 7:00 PM
x5
Gather Rate
max 8
Group Limit
4500
Map Size
Hex

Hex AU 5x PVE
Skills | Jetpack | Quests | Raid Bases

OC / AU
242
342 pts
Players
50 / 100
7D AVG
39
30D AVG
43
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 5:56 PM
in 5 days
Thu 7:00 PM
x5
Gather Rate
max 8
Group Limit
5250
Map Size

[PvE] Relic
No Killing | No Raiding | No Decay | Noob Friendl

EU / GB
326
270 pts
Players
88 / 300
7D AVG
75
30D AVG
69
 
 
 
 
 
 
 
 
 
 
Th
 
 
 
2 days ago
Thu 6:18 PM
wipe soon
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size
Deutscher Ritter Platz

[GER|PvE]Deutscher Ritter Platz | DE | Skills | Events | mgcdrp

EU / DE
338
265 pts
Players
14 / 100
7D AVG
17
30D AVG
24
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Thu 6:00 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
max 24
Group Limit
4700
Map Size
Luffy Gaming Network

Luffy Rust Texas USA
10xPvE|NoBP|Kits|Skins|Backpacks|Purge N

NA / US
348
259 pts
Players
21 / 75
7D AVG
23
30D AVG
25
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
9 days ago
Thu 5:58 PM
in 12 days
Thu 7:00 PM
x10
Gather Rate
max 8
Group Limit
4150
Map Size

[坚果PVE]宗门师徒/打怪升级/合成强化/召唤副本

AS / CN
396
234 pts
Players
68 / 100
7D AVG
49
30D AVG
53
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Thu 11:52 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4000
Map Size

[US] Northnet 3x PVE
HALLOWEEN MAP | Bosses | Events | Modded

NA / US
451
212 pts
Players
26 / 100
7D AVG
19
30D AVG
16
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 5:34 PM
in 5 days
Thu 7:00 PM
x3
Gather Rate
max 12
Group Limit
4096
Map Size

『柠萌PVE』死亡不掉
无限成长 | 高手进阶 2服

AS / CN
460
208 pts
Players
63 / 200
7D AVG
44
30D AVG
48
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Thu 6:45 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
5000
Map Size

[ESP] TIESOLAND PVE
SKILLS | EVENTOS | HOME

EU / ES
474
202 pts
Players
8 / 50
7D AVG
18
30D AVG
18
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 5:36 PM
in 5 days
Thu 7:00 PM
x1
Gather Rate
max 8
Group Limit
3750
Map Size

RustAria#4 [Мирный / PVE / SKINDROPS]

EU / RU
477
201 pts
Players
28 / 150
7D AVG
52
30D AVG
51
 
 
 
 
Fr
 
 
 
 
 
 
 
 
 
9 days ago
Fri 12:46 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size

[US] RustEZ Scourge PvE
Zombies | No Raiding | No Killing

NA / US
485
199 pts
Players
21 / 100
7D AVG
26
30D AVG
44
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Thu 5:59 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器

AS / CN
492
196 pts
Players
49 / 123
7D AVG
41
30D AVG
44
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Fri 12:55 AM
in 5 days
Fri 2:00 AM
x1
Gather Rate
-
Group Limit
4500
Map Size

Pleasant Valley Hybrid PVE/PVP Zones | Zombies | Events

NA / US
515
188 pts
Players
56 / 150
7D AVG
35
30D AVG
39
 
 
 
 
 
 
 
 
 
 
Th
 
Sa
 
2 days ago
Thu 8:55 PM
in 5 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size

[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBases

EU / GB
529
184 pts
Players
14 / 100
7D AVG
33
30D AVG
40
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
9 days ago
Thu 6:08 PM
in 5 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size
This Is The End.No more servers to show here.

PvE servers are where you go when you're tired of getting headshot by some kid with 10,000 hours while you're just trying to farm some damn wood.

These servers disable player-vs-player damage, letting you focus on building ridiculous bases, exploring monuments without paranoia, and actually enjoying the survival aspects of Rust without constantly respawning at your sleeping bag.

The threats shift from sweaty roof campers to the game's AI challenges - helicopter, Bradley, scientists, and the occasional bear that decides your front porch looks delicious. PvE servers foster actual communities where people build shops, trading posts, and elaborate role-playing scenarios instead of just shooting each other on sight.

It's basically Rust with neighbors you wave to instead of ones you despise.

Is PvE Rust too easy compared to normal Rust?

PvE removes the most unpredictable threat (other players), but the best PvE servers compensate by ramping up other challenges. Many increase the difficulty and frequency of AI encounters, add custom events, or implement survival mechanics like thirst, temperature effects, or enhanced radiation. Some add unique PvE raid mechanics where NPCs or events can damage bases, maintaining the defensive aspect of Rust without the 3 AM offline raid. There's also still competition for resources, although it's less cutthroat. The experience is different rather than strictly easier - shifting from constant vigilance against players to more methodical challenges against the environment. For many, it's a welcome change that lets them experience aspects of Rust that get overshadowed by the constant PvP pressure.

What kind of players enjoy PvE Rust servers?

PvE servers attract diverse player types who enjoy Rust's mechanics but not necessarily the constant combat. Builders thrive, creating elaborate structures that would be raid magnets on normal servers. Creative types establish trading posts, towns, arenas, and community centers. New players use PvE to learn monuments, puzzles, and game mechanics without the frustration of constant deaths.

Players with limited gaming time appreciate being able to make progress without losing everything while offline. Even some PvP enthusiasts use PvE servers to test base designs or practice monument runs. Some players are simply tired of the toxicity that often accompanies PvP and prefer the more collaborative atmosphere. The common thread is valuing progress and creation over combat and destruction.

How do PvE servers handle raiding and base security?

PvE servers take various approaches to the raiding aspect of Rust. Most completely disable player raiding, making bases entirely secure from other players. Some implement controlled "raid windows" during specific times when raiding is enabled, giving both raiders and defenders fair warning. Others create PvP zones where normal Rust rules apply, while keeping most of the map peaceful. More creative servers implement NPC raids or events that can damage bases, maintaining the defense aspect without player aggression. Base decay typically remains active to prevent server clutter. The peaceful environment leads to more open, aesthetic base designs focusing on functionality and appearance rather than defense. Some servers add building restrictions to prevent griefing, like blocking others' access or creating eyesores. The approach to raiding is usually the key differentiator between different PvE server styles.