PVE Rust Servers

Prefer survival over combat? These PvE Rust servers remove player-versus-player combat, letting you focus on base-building, resource gathering, and cooperative gameplay without the threat of raids.

Hex

Hex US PVE Monthly 1X
BiWeekly 5X | Skills | Jetpack | Zombie

NA / US
111
496 pts
Players
98 / 125
7D AVG
78
30D AVG
97
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 7:22 PM
in 11 days
Thu 6:00 PM
x1
Gather Rate
max 8
Group Limit
2250
Map Size
Hex

Hex EU PVE Monthly 1X
BiWeekly 5X | Skills | Jetpack | Zombie

EU / NL
159
439 pts
Players
97 / 125
7D AVG
69
30D AVG
83
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 7:22 PM
in 11 days
Thu 6:00 PM
x1
Gather Rate
max 8
Group Limit
2250
Map Size

Japan Tokyo - Vanilla PvE|JP|Beginner

NA / US
164
420 pts
Players
35 / 100
7D AVG
65
30D AVG
64
Mo
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Fri 8:35 AM
in 11 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size
Rusty Spoon

Rusty Spoon US PVE 5x
[Events|Raid|Quests|Zombies|SkillTree]

NA / US
167
413 pts
Players
72 / 150
7D AVG
69
30D AVG
70
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 9:01 PM
in a day
Mon 7:00 PM
x5
Gather Rate
max 8
Group Limit
4096
Map Size
Rusty Spoon

Rusty Spoon EU PVE 5x[Events|Raids|Quests|Zombies|SkillTree]

263
320 pts
Players
77 / 150
7D AVG
47
30D AVG
46
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 9:01 PM
in 11 days
Thu 6:00 PM
x5
Gather Rate
max 8
Group Limit
4096
Map Size

[PvE] Relic
No Killing | No Raiding | No Decay | Noob Friendl

EU / GB
283
305 pts
Players
154 / 300
7D AVG
78
30D AVG
71
 
 
 
 
 
 
 
 
 
 
Th
 
 
 
3 days ago
Thu 6:31 PM
in 11 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size
Start Your Own Rust Server!

We recommend Pine Hosting because of their reliable service and awesome support. Spin up a server in minutes and start your own community!

Hex

Hex AU 5x PVE
Skills | Jetpack | Quests | Raid Bases

OC / AU
302
288 pts
Players
4 / 100
7D AVG
38
30D AVG
44
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 6:38 PM
in 4 days
Thu 6:00 PM
x5
Gather Rate
max 8
Group Limit
5250
Map Size
Deutscher Ritter Platz

[GER|PvE]Deutscher Ritter Platz | DE | Skills | Events | mgcdrp

EU / DE
342
267 pts
Players
53 / 100
7D AVG
27
30D AVG
33
 
 
 
 
 
 
 
 
 
 
 
 
 
 
24 days ago
Thu 7:01 PM
in 11 days
Thu 6:00 PM
x1
Gather Rate
max 24
Group Limit
5000
Map Size

[US] Brits 2x PvE #1
Custom Weapons | Raidable Bases

NA / US
347
263 pts
Players
76 / 90
7D AVG
63
30D AVG
62
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 6:03 PM
in 4 days
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
5000
Map Size
Luffy Gaming Network

Luffy Rust Texas USA
10xPvE|NoBP|Kits|Skins|Backpacks|Purge N

NA / US
362
258 pts
Players
50 / 75
7D AVG
26
30D AVG
24
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 6:00 PM
in 11 days
Thu 6:00 PM
x10
Gather Rate
max 8
Group Limit
4096
Map Size

[坚果PVE]合成/挂机/升级/召唤/副本/拍卖

AS / CN
389
241 pts
Players
47 / 100
7D AVG
56
30D AVG
54
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
8 hours ago
Sun 10:29 AM
in 11 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4000
Map Size

[ESP][PVE] ORORBIALAND
[FULLWIPE 24/07/2025]

EU / ES
405
231 pts
Players
126 / 150
7D AVG
59
30D AVG
56
 
 
 
Th
 
 
 
 
 
 
Th
 
 
 
3 days ago
Thu 5:51 PM
in 4 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
3800
Map Size

[EU] Brits 2x PvE #1
Custom Weapons | Raidable Bases

EU / NL
404
231 pts
Players
73 / 90
7D AVG
58
30D AVG
58
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 6:02 PM
in 4 days
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
5000
Map Size

Northnet US PVE
Free VIP | Chill | Bosses | Events | Modded

NA / US
464
205 pts
Players
13 / 100
7D AVG
14
30D AVG
14
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 5:54 PM
in 4 days
Thu 6:00 PM
x2
Gather Rate
max 12
Group Limit
3500
Map Size

『柠萌PVE』死亡不掉
无限成长 | 高手进阶 2服

AS / CN
466
203 pts
Players
48 / 200
7D AVG
48
30D AVG
45
 
 
 
 
 
Sa
 
 
 
 
 
 
 
 
9 days ago
Sat 2:23 AM
in 11 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

NA / US
510
189 pts
Players
49 / 200
7D AVG
43
30D AVG
48
 
 
 
 
 
 
 
 
 
 
 
 
 
 
24 days ago
Thu 6:48 PM
in 11 days
Thu 6:00 PM
x1
Gather Rate
TRIO
Group Limit
5000
Map Size

[US] Brits 2x PvE #2
Custom Weapons | Raidable Bases

NA / US
556
177 pts
Players
57 / 90
7D AVG
43
30D AVG
47
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 6:03 PM
in 4 days
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
5000
Map Size

RustAria#4 [Мирный / PVE / SKINDROPS]

EU / RU
564
175 pts
Players
69 / 150
7D AVG
47
30D AVG
42
 
 
 
 
Fr
 
 
 
 
 
 
 
 
 
9 days ago
Fri 12:52 PM
in 11 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size

CREED PVE | 1000X
NO BP | KITS | SHOP | THURSDAYS

NA / US
594
168 pts
Players
3 / 100
7D AVG
4
30D AVG
5
 
 
 
Th
 
 
 
 
 
 
Th
 
 
 
4 days ago
Thu 2:16 AM
in 4 days
Thu 2:00 PM
x1000
Gather Rate
-
Group Limit
4000
Map Size

[EU] RustInferno 2X
PVE|Skills|Zombies|Raidable Bases|Monthly

EU / GB
606
165 pts
Players
5 / 50
7D AVG
4
30D AVG
3
 
 
 
 
 
 
 
 
 
 
 
 
 
 
24 days ago
Thu 5:56 PM
in 11 days
Thu 6:00 PM
x2
Gather Rate
-
Group Limit
3800
Map Size
This Is The End.No more servers to show here.

PvE servers are where you go when you're tired of getting headshot by some kid with 10,000 hours while you're just trying to farm some damn wood.

These servers disable player-vs-player damage, letting you focus on building ridiculous bases, exploring monuments without paranoia, and actually enjoying the survival aspects of Rust without constantly respawning at your sleeping bag.

The threats shift from sweaty roof campers to the game's AI challenges - helicopter, Bradley, scientists, and the occasional bear that decides your front porch looks delicious. PvE servers foster actual communities where people build shops, trading posts, and elaborate role-playing scenarios instead of just shooting each other on sight.

It's basically Rust with neighbors you wave to instead of ones you despise.

Is PvE Rust too easy compared to normal Rust?

PvE removes the most unpredictable threat (other players), but the best PvE servers compensate by ramping up other challenges. Many increase the difficulty and frequency of AI encounters, add custom events, or implement survival mechanics like thirst, temperature effects, or enhanced radiation. Some add unique PvE raid mechanics where NPCs or events can damage bases, maintaining the defensive aspect of Rust without the 3 AM offline raid. There's also still competition for resources, although it's less cutthroat. The experience is different rather than strictly easier - shifting from constant vigilance against players to more methodical challenges against the environment. For many, it's a welcome change that lets them experience aspects of Rust that get overshadowed by the constant PvP pressure.

What kind of players enjoy PvE Rust servers?

PvE servers attract diverse player types who enjoy Rust's mechanics but not necessarily the constant combat. Builders thrive, creating elaborate structures that would be raid magnets on normal servers. Creative types establish trading posts, towns, arenas, and community centers. New players use PvE to learn monuments, puzzles, and game mechanics without the frustration of constant deaths.

Players with limited gaming time appreciate being able to make progress without losing everything while offline. Even some PvP enthusiasts use PvE servers to test base designs or practice monument runs. Some players are simply tired of the toxicity that often accompanies PvP and prefer the more collaborative atmosphere. The common thread is valuing progress and creation over combat and destruction.

How do PvE servers handle raiding and base security?

PvE servers take various approaches to the raiding aspect of Rust. Most completely disable player raiding, making bases entirely secure from other players. Some implement controlled "raid windows" during specific times when raiding is enabled, giving both raiders and defenders fair warning. Others create PvP zones where normal Rust rules apply, while keeping most of the map peaceful. More creative servers implement NPC raids or events that can damage bases, maintaining the defense aspect without player aggression. Base decay typically remains active to prevent server clutter. The peaceful environment leads to more open, aesthetic base designs focusing on functionality and appearance rather than defense. Some servers add building restrictions to prevent griefing, like blocking others' access or creating eyesores. The approach to raiding is usually the key differentiator between different PvE server styles.