PVE Rust Servers

Prefer survival over combat? These PvE Rust servers remove player-versus-player combat, letting you focus on base-building, resource gathering, and cooperative gameplay without the threat of raids.

[US] Brits PvE Worlds
RUST MMORPG | Quests | 100% Custom Plug

NA / US
9
1732 pts
Players
309 / 2001
7D AVG
316
30D AVG
261
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3 months ago
Thu 8:30 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size

[EU] Brits PvE Worlds
RUST MMORPG | Quests | 100% Custom Plug

EU / NL
16
1440 pts
Players
412 / 2001
7D AVG
261
30D AVG
215
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2 months ago
Thu 7:00 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size
Hex

Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet

NA / US
239
452 pts
Players
98 / 125
7D AVG
72
30D AVG
85
 
 
 
 
Th
 
 
 
 
 
 
 
 
 
9 days ago
Thu 7:14 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
max 8
Group Limit
2250
Map Size
Hex

Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet

EU / GB
296
387 pts
Players
98 / 125
7D AVG
61
30D AVG
73
 
 
 
 
Th
 
 
 
 
 
 
 
 
 
9 days ago
Thu 7:14 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
max 8
Group Limit
2250
Map Size
Rusty Spoon

Rusty Spoon US PVE 5x
[Events|Raid|Quests|Zombies|SkillTree]

NA / US
300
383 pts
Players
65 / 150
7D AVG
63
30D AVG
64
 
 
 
 
Th
 
 
 
 
 
 
 
 
 
9 days ago
Thu 9:55 PM
in 5 days
Thu 8:00 PM
x5
Gather Rate
max 8
Group Limit
4500
Map Size

614《断剑》1区PVE暗黑
卡牌大师|修仙|新人推2区

AS / CN
321
369 pts
Players
82 / 150
7D AVG
92
30D AVG
94
 
 
 
 
 
 
Sa
 
 
 
 
 
 
Sa
6 hours ago
Sat 12:55 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4500
Map Size

INDUSTIAL RUST PVE 2X
[BOSS/SKILLS/UNIQUE MODS]

EU / DE
347
342 pts
Players
62 / 100
7D AVG
76
30D AVG
71
Su
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
11 hours ago
Sat 8:00 AM
in 12 days
Thu 7:00 PM
x2
Gather Rate
-
Group Limit
4500
Map Size
Hex

Hex AU 5x PVE
Skills | Jetpack | Quests | Custom Weapons

OC / AU
360
331 pts
Players
9 / 100
7D AVG
44
30D AVG
48
 
 
 
 
Th
 
 
 
 
 
 
 
 
 
9 days ago
Thu 6:57 PM
in 5 days
Thu 7:00 PM
x5
Gather Rate
max 8
Group Limit
5250
Map Size

[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖

AS / CN
404
307 pts
Players
63 / 100
7D AVG
71
30D AVG
71
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Thu 11:47 PM
in 5 days
Thu 11:00 PM
x1
Gather Rate
-
Group Limit
4000
Map Size
Deutscher Ritter Platz

[GER|PvE]Deutscher Ritter Platz | Skills | Events | Raidable Ba

EU / DE
511
248 pts
Players
50 / 100
7D AVG
23
30D AVG
28
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Thu 7:09 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
max 24
Group Limit
4096
Map Size

TRAVELER PVE
[ДЛЯ НОВИЧКОВ] Wipe 16.01

EU / RU
519
243 pts
Players
77 / 100
7D AVG
67
30D AVG
60
 
 
 
 
 
Fr
 
 
 
 
 
 
 
 
8 days ago
Fri 10:53 AM
in 6 days
Fri 11:00 AM
x1
Gather Rate
-
Group Limit
4250
Map Size

RustAria#4 [Мирный / PVE / SKINDROPS]

EU / RU
554
228 pts
Players
85 / 200
7D AVG
60
30D AVG
56
 
 
 
 
 
Fr
 
 
 
 
 
 
 
 
8 days ago
Fri 12:53 PM
in 12 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4000
Map Size

【英雄PVE】武器特效/BOSS/死亡不掉/无需加速器

AS / CN
560
226 pts
Players
52 / 123
7D AVG
52
30D AVG
53
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Fri 1:42 AM
in 5 days
Fri 2:00 AM
x1
Gather Rate
-
Group Limit
4500
Map Size

Japan Tokyo - Vanilla PvE|JP|Beginner

NA / US
595
218 pts
Players
34 / 100
7D AVG
50
30D AVG
61
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Fri 3:16 AM
in 12 days
Thu 7:00 PM
x1
Gather Rate
-
Group Limit
4250
Map Size

Rusty Spoon EU PVE 5x
[Events|Raid|Quests|Zombies|SkillTree]

EU / GB
608
213 pts
Players
90 / 150
7D AVG
59
30D AVG
58
 
 
 
 
Th
 
 
 
 
 
 
 
 
 
9 days ago
Thu 9:54 PM
in 12 days
Thu 7:00 PM
x5
Gather Rate
-
Group Limit
4500
Map Size

[US] Northnet 3x PVE
Events | Raid Bases | Custom Weapons

NA / US
620
210 pts
Players
22 / 100
7D AVG
16
30D AVG
15
 
 
 
 
Th
 
 
 
 
 
 
 
 
 
9 days ago
Thu 6:45 PM
in 5 days
Thu 7:00 PM
x3
Gather Rate
max 12
Group Limit
4096
Map Size
Luffy Gaming Network

LuffyRust Texas USA
10xPvE|NoBP|Kits|Skins|Backpacks|Purge No

NA / US
666
198 pts
Players
15 / 50
7D AVG
13
30D AVG
15
 
 
 
 
Th
 
 
 
 
 
 
 
 
 
9 days ago
Thu 7:07 PM
in 12 days
Thu 7:00 PM
x10
Gather Rate
max 8
Group Limit
4500
Map Size

SEA Singapore 20X resources Wonder Island PVE

AS / SG
737
181 pts
Players
1 / 50
7D AVG
3
30D AVG
2
 
 
 
 
 
Fr
 
 
 
 
 
 
Fr
 
2 days ago
Fri 3:40 AM
in 12 days
Thu 7:00 PM
x20
Gather Rate
TRIO
Group Limit
4500
Map Size
RustChimera

USA RustChimera 2X
PVE|Skills|Zombies|NPC|Raid Bases|Monthly

NA / US
740
180 pts
Players
10 / 60
7D AVG
7
30D AVG
8
 
 
 
 
 
 
 
 
 
 
 
 
 
 
23 days ago
Thu 6:55 PM
in 12 days
Thu 7:00 PM
x2
Gather Rate
-
Group Limit
3800
Map Size

[EU] Northnet 3x PvE
FREE VIP | Events | Bosses

EU / GB
745
179 pts
Players
5 / 100
7D AVG
7
30D AVG
6
 
 
 
 
Th
 
 
 
 
 
 
 
 
 
9 days ago
Thu 6:49 PM
in 5 days
Thu 8:00 PM
x3
Gather Rate
max 12
Group Limit
4096
Map Size
This Is The End.No more servers to show here.

PvE servers are where you go when you're tired of getting headshot by some kid with 10,000 hours while you're just trying to farm some damn wood.

These servers disable player-vs-player damage, letting you focus on building ridiculous bases, exploring monuments without paranoia, and actually enjoying the survival aspects of Rust without constantly respawning at your sleeping bag.

The threats shift from sweaty roof campers to the game's AI challenges - helicopter, Bradley, scientists, and the occasional bear that decides your front porch looks delicious. PvE servers foster actual communities where people build shops, trading posts, and elaborate role-playing scenarios instead of just shooting each other on sight.

It's basically Rust with neighbors you wave to instead of ones you despise.

Is PvE Rust too easy compared to normal Rust?

PvE removes the most unpredictable threat (other players), but the best PvE servers compensate by ramping up other challenges. Many increase the difficulty and frequency of AI encounters, add custom events, or implement survival mechanics like thirst, temperature effects, or enhanced radiation. Some add unique PvE raid mechanics where NPCs or events can damage bases, maintaining the defensive aspect of Rust without the 3 AM offline raid. There's also still competition for resources, although it's less cutthroat. The experience is different rather than strictly easier - shifting from constant vigilance against players to more methodical challenges against the environment. For many, it's a welcome change that lets them experience aspects of Rust that get overshadowed by the constant PvP pressure.

What kind of players enjoy PvE Rust servers?

PvE servers attract diverse player types who enjoy Rust's mechanics but not necessarily the constant combat. Builders thrive, creating elaborate structures that would be raid magnets on normal servers. Creative types establish trading posts, towns, arenas, and community centers. New players use PvE to learn monuments, puzzles, and game mechanics without the frustration of constant deaths.

Players with limited gaming time appreciate being able to make progress without losing everything while offline. Even some PvP enthusiasts use PvE servers to test base designs or practice monument runs. Some players are simply tired of the toxicity that often accompanies PvP and prefer the more collaborative atmosphere. The common thread is valuing progress and creation over combat and destruction.

How do PvE servers handle raiding and base security?

PvE servers take various approaches to the raiding aspect of Rust. Most completely disable player raiding, making bases entirely secure from other players. Some implement controlled "raid windows" during specific times when raiding is enabled, giving both raiders and defenders fair warning. Others create PvP zones where normal Rust rules apply, while keeping most of the map peaceful. More creative servers implement NPC raids or events that can damage bases, maintaining the defense aspect without player aggression. Base decay typically remains active to prevent server clutter. The peaceful environment leads to more open, aesthetic base designs focusing on functionality and appearance rather than defense. Some servers add building restrictions to prevent griefing, like blocking others' access or creating eyesores. The approach to raiding is usually the key differentiator between different PvE server styles.