Minigame Rust Servers

Explore the top Rust minigame servers, packed with unique game modes—from parkour and gambling to PvP arenas and racing. Take your Rust experience beyond the usual survival grind.

RustReborn.gg EU
Bedwars | AimTrain | Creative | Arena | FFA

EU / GB
1
4986 pts
Players
1299 / 2000
7D AVG
905
30D AVG
1099
 
Tu
 
 
Fr
Sa
 
Mo
Tu
 
 
Fr
 
 
2 days ago
Fri 4:30 AM
in 2 days
Tue 4:30 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

UKN.GG - EU Training Grounds - Main

EU / GB
16
1303 pts
Players
574 / 600
7D AVG
336
30D AVG
361
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
9 hours ago
Sun 3:59 AM
in 15 hours
Mon 4:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

UKN.GG - US Training Grounds - Main

NA / US
28
1032 pts
Players
70 / 250
7D AVG
267
30D AVG
287
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
 
 
 
 
 
5 days ago
Tue 9:40 PM
wipe soon
Thu 10:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

EU | Perfect Aim Train Main | Combat Arenas | Targets | Aimbots

EU / GB
43
797 pts
Players
274 / 300
7D AVG
187
30D AVG
205
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
9 hours ago
Sun 3:37 AM
in 15 hours
Mon 4:00 AM
x1
Gather Rate
-
Group Limit
3500
Map Size
Rusticated.com

[EU] Rusticated.com
Creative | Bedwars | Build | Sandbox

EU / GB
50
770 pts
Players
184 / 300
7D AVG
137
30D AVG
165
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
 
a day ago
Sat 12:00 PM
in a day
Mon 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size
Rusticated.com

Rusticated.com
Creative | Bedwars | Build | Sandbox

NA / US
52
765 pts
Players
90 / 100
7D AVG
121
30D AVG
130
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
 
a day ago
Sat 12:00 PM
in a day
Mon 12:00 PM
x1
Gather Rate
-
Group Limit
1000
Map Size

TMKBUD x1000000000
HARDPVP|AIMTRAIN|BATTLEFIELD|CLANS

EU / RU
80
642 pts
Players
251 / 380
7D AVG
154
30D AVG
163
 
Tu
 
Th
 
 
 
 
Tu
 
 
Fr
 
 
2 days ago
Fri 1:26 PM
in 2 days
Tue 1:00 PM
x1000000000
Gather Rate
-
Group Limit
3500
Map Size

R2 - Aim training / Matchmaking / Events

EU / LT
122
503 pts
Players
230 / 300
7D AVG
129
30D AVG
141
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
7 hours ago
Sun 6:13 AM
in 17 hours
Mon 6:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

[NA] Builder's Sanctuary Main | Creative | Sandbox

NA / CA
216
379 pts
Players
41 / 125
7D AVG
58
30D AVG
69
 
 
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
10 hours ago
Sun 2:52 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[EU] Builder's Sanctuary Main | Creative | Sandbox

EU / DE
224
373 pts
Players
116 / 125
7D AVG
62
30D AVG
73
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
9 hours ago
Sun 3:54 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[EU] Raid Simulator

EU / GB
269
327 pts
Players
174 / 200
7D AVG
86
30D AVG
101
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
8 hours ago
Sun 5:02 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size

UKN.GG - EU Training Grounds - Main II

EU / GB
327
283 pts
Players
134 / 250
7D AVG
76
30D AVG
89
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
8 hours ago
Sun 4:59 AM
in 16 hours
Mon 5:00 AM
x1
Gather Rate
-
Group Limit
6000
Map Size

BATTLEFIELD x1000000
BILLION | MILLION | ПАЛЯНИЦЯ

EU / UA
349
272 pts
Players
128 / 200
7D AVG
72
30D AVG
78
 
Tu
 
Th
Fr
 
Su
 
Tu
 
 
Fr
 
Su
10 hours ago
Sun 2:50 AM
in 2 days
Tue 3:00 AM
x1000000
Gather Rate
-
Group Limit
2800
Map Size

[EU] Builder's Sanctuary Medium | Creative | Sandbox

EU / DE
355
271 pts
Players
77 / 100
7D AVG
44
30D AVG
55
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
2 hours ago
Sun 11:04 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size

[NA] Builder's Sanctuary Medium | Creative | Sandbox

NA / CA
361
268 pts
Players
27 / 100
7D AVG
41
30D AVG
47
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
8 hours ago
Sun 4:41 AM
in 18 days
Thu 6:00 PM
x1
Gather Rate
-
Group Limit
0
Map Size
Rustoria.co

[EU] Rustoria.co
RTG (UKN) Combat Arenas | AimTrain | Targets

EU / GB
376
256 pts
Players
95 / 200
7D AVG
67
30D AVG
85
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
7 hours ago
Sun 6:03 AM
in 17 hours
Mon 6:00 AM
x1
Gather Rate
-
Group Limit
5500
Map Size

UKN.GG - AU Training Grounds - Main

OC / AU
382
254 pts
Players
92 / 200
7D AVG
59
30D AVG
60
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
 
15 hours ago
Sat 10:00 PM
in 9 hours
Sun 10:00 PM
x1
Gather Rate
-
Group Limit
6000
Map Size

Northnet US PvE
Free VIP | Chill | Bosses | Events

NA / US
450
218 pts
Players
7 / 100
7D AVG
16
30D AVG
18
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 5:50 PM
in 11 days
Thu 6:00 PM
x3
Gather Rate
max 12
Group Limit
4096
Map Size

NA | Perfect Aim Train Main | Combat Arenas | Targets | Aimbots

NA / US
537
184 pts
Players
28 / 200
7D AVG
43
30D AVG
49
Mo
Tu
We
Th
Fr
Sa
Su
Mo
Tu
We
Th
Fr
Sa
Su
3 hours ago
Sun 9:35 AM
in 21 hours
Mon 10:00 AM
x1
Gather Rate
-
Group Limit
3500
Map Size

Northnet EU PvE
Free VIP | Chill | Bosses | Events

EU / GB
619
162 pts
Players
2 / 100
7D AVG
3
30D AVG
5
 
 
 
Th
 
 
 
 
 
 
 
 
 
 
10 days ago
Thu 5:51 PM
in 11 days
Thu 7:00 PM
x3
Gather Rate
max 12
Group Limit
4096
Map Size
This Is The End.No more servers to show here.

Tired of the same old kill-or-be-killed grind? The best Rust minigame servers offer absurd alternatives—battle royales, gambling dens, and custom challenges built for maximum mayhem.

Minigame servers transform Rust from "trust no one and shoot everything" into a bizarre playground of custom game modes that would make Facepunch developers question their life choices. These servers leverage Rust's mechanics for everything from death runs and parkour challenges to fully functional casinos, race tracks, battle royales, and even recreations of other games entirely. It's what happens when server owners with too much time and plugin knowledge decide that regular Rust isn't chaotic enough already. You might find yourself gambling your hard-earned scrap on a giant spinning wheel, participating in a twisted game show where losers get fed to bears, or racing around a track in makeshift vehicles. Perfect for when standard Rust has burned you out and you need a ridiculous palate cleanser, or when you just want to experience Rust's mechanics without the crushing existential dread of actually playing Rust.

Do minigame servers still include the core Rust experience?

The degree of departure from standard Rust varies dramatically between minigame servers. Some function as hybrid servers, maintaining the core survival game while adding minigame areas as side activities - players can farm, build, and raid normally, then visit minigame zones when they want a break. Others completely replace the standard experience, transforming the entire server into a specialized game mode with custom rules, progression, and objectives. Many servers implement rewards that bridge between minigames and survival - winning events might earn you scrap, components, or gear that's useful in the main game. The most innovative servers find clever ways to incorporate Rust's core mechanics and items into their minigames rather than simply using Rust as a platform for completely unrelated activities. For players seeking variety, the best approach is often a main server for serious play supplemented by occasional visits to specialized minigame servers when the standard gameplay loop starts feeling stale.

Are minigame servers good for new Rust players?

Minigame servers can actually be excellent learning environments for specific aspects of Rust gameplay. Combat-focused minigames provide concentrated practice for gunplay and movement mechanics without the frustration of losing hard-earned gear. Building challenges help new players master the often confusing construction system. Race tracks and parkour courses improve movement skills that translate directly to monument puzzles and raid defenses. However, minigame servers typically don't teach the core survival skills, resource management, or map awareness that new players need for standard Rust. The ideal approach for newcomers is to use minigame servers as targeted practice tools alongside main server play. Start on a beginner-friendly main server to learn the fundamentals, then use specific minigame servers to improve weak areas - perhaps spending time on combat arenas to practice PvP, or building servers to master base design. This balanced approach builds well-rounded skills without developing habits that don't translate to standard gameplay.